In case anyone reads this and haven't seen the main page, here are the controls:
- Escape
- Pause
- W A S D / Arrows
- Move
- Navigate UI
- Enter
- Confirm UI
- Advance dialogue
- Space
- Jump
- L Shift
- Dash
- L Mouse click
- Shoot projectiles
It's a bug in export from Godot that i haven't been able to fix. (and I wrote that at the game's page)
The executable version should be working fine.
The current algorithm is that every move it has 1/5 chance of generating a box.
If i decide to make the game bigger and better, I'll definitely make it more balanced.
Amazing game!
Brilliant concept. Very polished execution.
The only thing that was a bit annoying was the controls. I think the game would highly benefit from being able to control everything other than the movement using only mouse. My idea is that: