This was a great surprise, I was scared by the controls at first, but the more I played it, the more I enjoyed it! I really liked it, thank you for making this!
TaliOS
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I really liked the game, I thought the rules were really clever, and the levels are beautifully designed as well: the first level managed to teach me everything I needed despite me having not read the instructions; and the final level was really satisfying to complete! The atmosphere is great too: the backgrounds and ambient beep-boops are really useful here. The whole experience is really well crafted. Fantastic game!
It's true that it's easy to mix up the controls, but aside from that, it felt like a really well realized game! The challenge isn't so finding a combination that works, but finding it fast. Simpler controls would make this a great speed game! The art looks good as well, the art style is simple and clean. Well done!
I really like the look of the game! The dithering looks really good. I've had a bit of trouble with the handling though, I didn't really understand the difference between gears, as I felt like I was always blazing super fast even after I had pressed down a lot. But even then, that was a great entry!
That was a nice dream-like experience, the music and art really helped at establishing a great atmosphere! The controls may take some time getting used to, but it makes it all the more rewarding once you master them. The level design is enjoyable as well, I really like that getting every fish is not mandatory. Great work! Oh, and nice dithering too :)
It's a really relaxing experience, and the both the art and music are really good! The price for the upgrades felt scary at first, but it actually was really quick to get enough, and they are satisfying to unlock, so that was well done too. I really like it! Also, it's fun to see that the title of our games are very close, but the games themselves are really different!
The movement and physics feel great, the art is very well done and the whole experience is really polished. This is all around great, especially as one developer only! One thing I didn't really get though is the behavior of the slimes, I don't understand when they decide to jump over me. But the penalty for dying is always minimal so it wasn't a big deal at all. Great entry, congrats!
I really liked it, difficult, but the good kind of difficult, the kind that wanted me to go back at it and try to get a little bit further! It's well polished too, and as Redimane commented, it feels very professional. I never played a game made in Scratch before, but I was really impressed by this game. Great entry, congrats!
I think the fun in this game shines when it starts getting really hectic, and this is great! The beginning is a good warm-up to get used to the controls and the mechanics, so it definitely has its place, but after playing through it once or twice, it's true that it can start getting a bit repetitive to have to wait some time to get into the heart of the action.
The art is absolutely gorgeous, and I feel like you made great use of the limited palette, to the point that I forgot that there was one at first! The animations are great as well, although I think the blue scorpions' animations are bugged? But that's just a nitpick. Graphically it was really great!
Overall I think this is a great entry, and a great game for the LTRO-1. Well done!
Super difficult but also super juicy ! I like the twist you put on Downwell. I wish there was a way to slow down once you're out of ammo, because it's really hard to react in time when falling !
Also I found this game through itch, and there's no link to your ldjam submission, so I can't rate it :( I'd suggest adding it to your itch page so people can rate it from here, because it's easier to find games on specific platforms through itch.
Great job !