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Take This!

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A member registered Feb 24, 2019 · View creator page →

Creator of

Recent community posts

Nice game, you should have added a timer, even the most simple possible.

Pretty fun

You could press X to change the direction of the mosquito. Thanks for replying!

What do you need help with?

Very nice!

Very great

Nice game, I enjoyed it.

I'm sorry, but this game is bad, IMO. It doesn't incorporate the themes and it is pretty basic.

Really nice game, I like it.

Thank you for the feedback!

A very good game, but it requires some polish. BTW, add a label which shows which stage you are on. For example, I got a game over on the 3rd stage and it transported me back to the 1st one.

Thank you for your feedback!

Nice game, but I think the rotation speed when moving left or right should be smaller.

Very nice game, I love the pre-rendered 3D look, shame there is not a lot of games with this aesthetic nowadays.

Nice game, for some reason, it reminds me of Pac-Man

Glad you enjoyed it! I would spent some more time on this game, but it turned out that I had some affairs later during the previous week.

If you want, I can record a video of how it works on my end.

I just downloaded the Windows version to check if everything is OK and when one crystal runs out of power, there is a game over screen, I don't know what's the problem with your game.

What version of the game were you playing? There is a game over screen, I have tested it on Linux

Hello, thank you for your feedback. What exactly do you mean by a restart?

Interesting and nice game, not really as irritating as something like I Wanna Be The Guy, but that's a plus, IMO. BTW, the controls are too slidy, so there is a chance that you may accidentally step on a trap.

Thank you, mate! I'll try your game.

OK, so, to those who have a resolution issue, turn on the fullscreen mode and you will see a very small part of a button on the left. Click on it to start the game.


BTW, how am I supposed to get there?

Forgot to respond earlier, but yes, the key after L works.

I gave you some feedback on the submission page, now try mine:

https://itch.io/jam/kenney-jam-2025/rate/3732377

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I like the idea, but the game is too short, you should probably add something that can stop the player.

If an orc passes the defense, you can use a bomb to stop him.

Feel free to try out mine: https://itch.io/jam/kenney-jam-2025/rate/3732377

Nice game, I enjoyed it.

Nice game, but there are some issues. The UI is doesn't work well with my monitor's resolution (like, I can't see my max HP and the settings menu is a bit bugged). Also, when the character becomes big, it's sometimes hard for the bullet to hit the zombie.

I get what you are saying. BTW, you mentioned that the players should never look away from the screen to read the instructions. You may pause the game and then read them.

Hello, have you read the instructions?

Alright, will do

Fun game, is the city procedurally generated?

Thank you, sir! I've already received a complaint that you don't know what button spawns what adventurer, I should have thought about that.

This is probably my favorite game this jam, nice job!

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In my game adventurers are fighting orcs to power the defence crystals and adventurers are also trying to prevent orcs from consuming the power of the crystals: https://localkings.itch.io/adventurer-machine

Here is my story: I was thinking about the ideas for my project when I was creating the Godot project, I came up with a tower defence game where adventurers/mercenaries are powering something and called it "Adventurer Machine", after that I was coming up with ideas while I was writing code. I didn't want to rush my game, but I thought it was pretty much complete after 1 day of work and 8 hours of sleep and I released it.

Some interesting facts: the dragon was made using the monster builder pack, the fire that dragon emits is an edited torso from the asset pack, the sound of the explosion and the sounds of the dragon are edited RPG sounds, I was listening to stuff like the Niyander OP and bard jr. by stinkbug, among some other tracks.

Nice for a beginner, but this game is a bit short. BTW, did you make the music yourself or you got it from somewhere else? I'm getting heavy SNES JRPG vibes (especially Final Fantasy VI and Chrono Trigger vibes).

I love this game, it's pretty scary. But after finishing it, the game asks to press "E" and when I press the key, nothing happens.

Not when making the game, but I learned that Godot already got built in support for in game pausing (I made a custom pause system that freezes the timers and the character movement) only after I had submitted the game.