You can press T to teleport to a random enemy spawner
sv10
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A member registered Mar 01, 2025 · View creator page →
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Slick Snake Roguelike Arcade jam comments · Replied to IoI_xD in Slick Snake Roguelike Arcade jam comments
itch.io Community » Game Development » Help Wanted or Offered · Created a new topic [Unity][Programmer] Intermediate developer looking for a project to work on
Here's a game I made for a game jam:
https://sv10.itch.io/ads-are-friends
It doesn't look good, but has some unique mechanics.
Here is my devlog (I started a couple of days ago though):
https://itch.io/t/4693977/something-between-hollow-knight-and-rain-world-my-metr...
itch.io Community » Game Development » Devlogs · Posted in Something between Hollow Knight and Rain World - My Metroidvania
itch.io Community » Game Development » Devlogs · Posted in Something between Hollow Knight and Rain World - My Metroidvania
itch.io Community » Game Development » Devlogs · Posted in Something between Hollow Knight and Rain World - My Metroidvania
itch.io Community » Game Development » Devlogs · Posted in Something between Hollow Knight and Rain World - My Metroidvania
itch.io Community » Game Development » Devlogs · Posted in Something between Hollow Knight and Rain World - My Metroidvania
itch.io Community » Game Development » Devlogs · Posted in Something between Hollow Knight and Rain World - My Metroidvania
itch.io Community » Game Development » Devlogs · Created a new topic Something between Hollow Knight and Rain World - My Metroidvania
A couple days ago I started working on a Metroidvania, whose defining features will be momentum-based movement, simple but deep combat system (like in Hollow Knight) and complex creature AI like the one that can be found in Rain World. So far I have only made a rough version of movement. There's dashing, jumping, slamming the ground(inspired by ultrakill) and bunny hop!! Also there's a gun. I plan to update this devlog relatively frequently, but can't promise anything.

