loving the new additions, the ceiling bit is fabulous. The sense of freedom this game gives you is still second to none. Amazes me how quickly you forget you’re just in a room somewhere.
I think the whip could be improved slightly, with maybe using the trigger to do a ‘whip back’ which could be used to grab levers better, and also a whip back at the right time to hit enemies harder.
I find myself looking at my feet a lot, so maybe use things up higher to force your eyesight upward.
The other thing, is that I’ve changed the room my vr is in since I last played. The new room has a few more obstacles around the edges which means in your game I’m often playing with the chaperone bounds on view. I know this sounds challenging but you could almost do with a system that lets you manipulate the centre of your play area and downsize your overall area etc. Or rotate it maybe, something to cater for the variations in play space. Big ask and probably not possible I know.
Awesome stuff though.