Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

StrayBoolet

37
Posts
6
Followers
13
Following
A member registered Mar 25, 2020

Creator of

Recent community posts

This game has beautiful art, and a really nice style. I like it! Wish it was longer, I'd love to see more.

Loved this! It has good atmosphere, good camera works, and good design. A shame I cannot beat it though, allowing players to retain clues would really elevate the experience. Also liked the killer plush's design!

I agree with what most others have said, this idea has potential to grow into something special. Thank god my math studies paid off because there are some angles you can take to minimize risks. Would love to see this idea expanded further!

Nice game! I like the difficulty curve, it's very consistent, yet stays randomized. Wish the Chrome running dino game was like this haha!

Nice to see other people having similar ideas, yet we still end up with unique game experiences due to implementations :D . I tried to lean on the frantic stressful side but yeah it's overtuned lol.

Thanks for playing, glad you liked it!

This game definitely has a vibe to it. I like it :D We all have a friend like this, hope the guy gets better soon.

I really like this game. Loved how the emotional conflict was being told through both the story and the platforming stage. And the platforming was nice too, controlling feels precise, levels well designed, and it's just intuitive to play. Love this!

Really cool game! It has its style and is very well polished. It requires quite some precision but not gonna lie, after a while my hands do get tired of holding left mouse haha, wish there was a way to toggle instead of holding! But I enjoyed it overall, great job!

I love how the loop was used. It felt like the boons given, the life nurtured, was ultimately futile. And it hammers down the loneliness existence of the planet, forever giving, yet forever lonely. You used the mechanic to convey emotions, and for me, that is truly something special. Well done!

Many parts of the game really need better balance haha. Thanks for playing!

So sorry there weren't options to make the UI bigger, I didn't have time and not sure what the best way to do it is :( . Glad you enjoyed it still, thanks for playing!

Had to give it 5 stars in all categories, I really like this game. In such a short time, it portrays the dynamics of a toxic relationship so well, and the looping section just makes me feel that apathy within Lauren during lockdown. The fact that the loop itself was used as a means to build character, was mind-blowing. It makes me understand Lauren's character, the feelings that lead to such abusive actions.

This was simply beautiful. The fact that only 12 people rated it is criminal, you deserve way more. Maybe because people are reluctant to download an .exe?

Love this! Quick, intuitive, and well designed levels. I totally wish to see more like the others, and I feel a lot of thoughts went into crafting these levels. Congrats on your first game jam, excellent work!

Really nice game! I really like the old school Gameboy feels and the retro sound effects. Chickens were really fast and pulling them is quite the fight, but overall I enjoyed it!

Glad you liked it! The pets would be happy to hear haha. Thanks for playing!

Oh I'm sorry I didn't include that in the tutorial! You can get water from the drinks cabinet next to the kitchen, from day 2 onwards. It looks like this: 

So glad that you liked the game despite being dehydrated constantly, must've been so tough to clear the day. Thanks for playing!

Really nice idea! Huge potential here, I can totally see this being expanded into a frantic shooter where you dodge your own bullets, or maybe a puzzler just like figuring out how to open those doors. It was quite fun dealing more damage to myself than all enemies combined haha. Nice work!

I personally find that some hitboxes were a bit larger than their sprites suggests. Caused quite a few fumbles in my runs haha! But anyways, I love the sounds and the aesthetics. Well done!

Really cute game! The music, the barking sounds and the main mechanic makes for a pretty relaxing experience. Well aside from a few times when the sheep at the opposite side of the map gets lost haha. Well done!

Sorry I couldn't add the audio in time, many parts of the game was a last minute ditch too haha.

Thanks for playing, glad you enjoyed the game and the pets!

Nawww I literally read your comment as I was coming home from a 9-5 💀. Anyways, glad you enjoyed it, thanks for playing!

Oh my god this game is so damn funny :D It parodies the gacha genre so well, and I hate myself for playing this WAYYYY too long, just like the actual gacha haha.

Really nice work, and "It's called trash can, not trash cannot" is my new favorite quote!

This is so melting my brain haha. It's exactly like maintaining a codebase: Everything breaks once management decides to add new features :D . Love your interpretation of the theme, very creative!

This is really really impressive! I have no idea how you can make this in just 4 days. Flying was way more fun than I had expected, though I was so bad I can't get through any later patterns.

Also love how you integrate the sound menu into the cockpit. Nicely done!

So true... now it feels so nostalgic to look back at all the first days. Thanks for playing!

Totally realistic mechanic, can confirm I collapse and die if I don't pet my pets. Thanks for playing!

totally unbiased and fair review :skull:

Oh that's unfortunate :( Too bad I can't upload another build as per jam rules, but I'll definitely add them once the jam ends! I'm glad that you take interest in the concept :D

Thank you for playing! Glad that you liked the legs oh I mean the fish lol

The artstyle immediately caught my eye, really unique! Easy 5 stars for presentation.

The gameplay is quite fun, the physics feels great, and the immediate feedback feels satisfying. Though, I feel like hiding the gun is much harder than hiding bullets, lol.

Overall, solid game, great job!

I forgor about the debug mode 💀 welp

Anyways, thanks for playing!

Thanks for playing my game! It was my first jam so I wasn't sure of myself, but I'm glad that you enjoyed it. 100% agree with your criticisms, really should have thought about game over UI instead of drawing the legs for 2 hours lol.

Oh wow, we almost have the same idea, but different ways of implementing that idea, nice.

The game needs a lot more polish, but I like the main mechanics, and also would like to see what you would do if given more than 48 hours. An arcade-ish game like this would benefit from having scores as the main goal as well. The potentials are definitely there.

Overall, nice job!

Incredible for a 48h jam game! Just some more QoL features, like autospawning, spawning groups, some keybinds... and it's like a ready-to-be-released game.

I enjoyed it thoroughly, the art, the gameplay, the sounds, all of it is incredible. Insane how you guys pulled it off in just 48h.

The game is quite fun, feels great to drag the taxi uncontrollably at high speed, and I love the fact that driving through buildings is required lol.

Interesting choice of visuals as well. Man literally chained on his job like we all are lmao.

Oh man, you guys nailed the atmosphere! The palette, the music, the effects,... the overall presentation is an easy 5 star for me.

I was quite confused at first, but after a few minutes it just clicks lol. The atmosphere adds a lot to the experience, especially when you have to keep an eye out for the monster. Overall a really good entry! 

I made an account just to post this, because I'm just loving the game! The dialogues, the characters, the visuals, the pacing,... everything is just so well made, especially for an early version. The idea of having different solutions is brilliant as well, I can imagine a future where people gather to tell each other how their first impressions went, since everyone would have an unique first run! The alternative solutions were well written, they feel really natural and flow beautifully from the situation.

Anyways, for such an experience, I felt like I should do something in return, so here, please enjoy this little pixel art I made! (I think I messed up the colors though, I blame my 10 years old monitor). Hope that you guys will succeed with this game, it really has potentials!