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strandie

355
Posts
2
Followers
7
Following
A member registered Jul 06, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the feedback!

Yeah hopefully if we work on the game again we can implement upgrades and more enemy types to go along with the mechanic, thanks for the feedback!

Thanks for the feedback! Yeah we were planning to implement either some sort of timer or score for enemy kills, but we ran out of time. 

Yeah I definitely felt that the mechanic felt pretty standalone as you can just play without it, as we were planning on lot of enemy interactions and upgrades to go along with it. We ran out of time, though. Thanks for playing!

Such a cool game! Really reminds me of the E-Card game in Kaiji (pretty similar).

Really cool idea! I was also wondering how you implemented the ghost system.

Just updated on how it works in the description below. Thanks for your feedback!

Yeah the bullets can definitely go really far as they're programmed to only disappear after colliding with either the player or terrain. Thank you for playing!

The scripts record a bunch of things like position, velocity, etc. every few frames and puts that info on a list, then when you rewind it executes these "snapshots" in order. Thanks for playing!

Yeah for now it's not that advantageous to do it, but you can certainly use it to have enemies target it instead or have the ghost help you in shooting bullets everywhere. Thanks for playing!

Yeah it def has some drawbacks to it. Thanks for playing!

Thank you!!

Thank you!!

This game is super sick! Really clean and fun execution of a loop game

Really funny art style and dialogue! Evil wizard is my op though

This game looks and plays insane! Can't believe you've made this in 4 days that's actually crazy

Really like the slowing mechanic! Pretty interesting to see how it affects bullets

Really cool deckbuilding game! Btw I don't fw Vergil

Such a sick game and the upgrades are a nice feature to have as well! Really like how the hands move around I feel like an actual monkey

Really cool idea and execution! Love the little things like the transition into "remaking" the level and moving the rocket around. Overall, the controls feel really smooth

Really sick game! Love the old dreamcasty art style and how the time limit incentivizes you to really move around. Good job!

Really nice game! The AI lowkey cooks me though

Second level is bugged, but cool idea nonetheless

Second level is bugged, but cool idea nonetheless

I became a master artist after playing this

Great game idea and execution!

Really cool game idea and execution! 

Game is really creative in that your previous versions play with you and that actually making loops kills enemies! Honestly I think the difficulty is fine, it gets easier and easier when you play due to your past versions playing with you

Really like the art style (crazy to think how this was implemented)! I also like seeing big number go up

Very therapeutic

Thank you! Loved your work as well

This game looks amazing! This really reminds me of Tony Hawk's Pro Skater, and I really like the detail you guys put in regarding the 3D models and the UI

Thanks! Yeah we were def thinking of implementing powerups but we ran out of time 

Thank you Solobro!!!

Thanks nagaromo!!!

FOLLOW ME TOO!!!

Yeah I agree. Thanks for the feedback!

Thanks!!

Thank you!!

Thanks! Yeah there definitely should’ve been hot keys, but there wasn’t enough time to implement them.

Yeah the hot key thing is a good point, would’ve been better than moving around with a cursor. Glad you enjoyed it!