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Steel CantSpeak

12
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1
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A member registered Nov 14, 2020 · View creator page →

Creator of

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I really enjoyed the Mechanics and the Maze Aspect, but there wasn't much of a Challenge to it, and I wasn't even sure what the Blob things did for most of the Game. There are some things I'm certain that could be improved, but Good Job with this!

The First Level was definitely Hard, Haha. I really like where you went with this Idea. If you decide to continue this, create a way so you only restart the Level, not the entire Game.

Nice Shooter, though It was a Bit hard, because of the slow speed, and my laptop hates using mousepad and keys at the same time, On Game Over, is it meant to interchange between Fireworks and 'Respawn to Enter'? as I died a lot, and only saw one of them at a time.

Regardless, I enjoyed the Experience.

Your Concept was quite Nice, but I felt like there was a bit to be improved in terms of Enemy AI,  as once I merged the Archer with the Wizard, I was Unstoppable, even if the Enemy Had the Advantage.

If there was something else I'd like to see, it's for an Indication of when It's your Turn. Otherwise though I really enjoyed it!

I enjoyed your Game a lot. It was hard at first, getting used to the Controls, but then it was a breeze once I got the skills. Hope to see more of what you make with this, and good luck!

Loved the Sound and Presentation, but the Controls were hard for me to adapt to. I really like your game, maybe involve WASD for Raft Movement?

I loved your Game! It was so relaxing, and while knocking the Blocks down got annoying after a while, since I couldn't get them all, I loved the Story that went along with it.

Thanks! I was originally going to have the Tiles shrink while the wrong Colour was on the tile, before finally disappearing after 10 seconds, but then it wasn't working, and I decided to upload what was currently working. It's going to be there post-Jam, if you are still interested.

You're correct about the camera movement, I didn't realise that at first, due to my Screen being larger than the Site's Game Window. I've fixed it, but I'm waiting to upload that build for after the Jam finishes. Thanks for your Feedback though!

I guess that's the Final Level then. I like this game. It's difficult at first, but like all puzzle games, once you figure out the rules and strategies, it gets a lot easier.

Hi, I use Unity too, and playing your game, I noticed that it kept playing even as I died. I'd recommend setting the Timescale to 0 upon Crashing to prevent this.

I definitely enjoyed your Game, though, the Loop was great, but music might be added, like imtiazkhaled suggested.