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JoinedDimensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5010 | 1.571 | 2.222 |
Originality | #5067 | 1.728 | 2.444 |
Overall | #5285 | 1.519 | 2.148 |
Presentation | #5487 | 1.257 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has 2 joined dimensions
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The First Level was definitely Hard, Haha. I really like where you went with this Idea. If you decide to continue this, create a way so you only restart the Level, not the entire Game.
I loved the idea, but I think your game would benefit from changing the controls a little bit. Maybe it was just me, but I confused spacebar with jump soo many times.
The first level is strong
The idea you came up with for this could be good, but I don't think you used it to its full potential. The levels seemed like they were more focused on the platforming rather than the gimmick of changing between two versions of the level. If it had been more focused on the potential puzzles surrounding that and some of the techniques you could perform with it, I think it would've been better. But instead it focused on the platforming, and it's hard to make good platformer movement in 48 hours.