I am so so so sorry
The Stairfall Institute
Recent community posts
Oh wow thanks for letting me know about this! Yes I'd forgotten to tick the 'windows' button so I guess that stopped it from being downloadable in the itch app. SHOULD be fixed now. THANK YOU!!!!
Hi Dazovide, there's good news and bad news. The bad news is that the itch.io version has been taken down (the pictures of Andre the Giant and Terry Wogan are copyright infringing). The good news is that a full version of this game will be released on Steam soon. There should be a free demo that's similar to this version of the game available at that time too.
Phew. Have now rated ALL the games. This was the last, and I think I spent more time playing this than any of the others. I just found it really relaxing just sitting there watching the little people just quietly making stuff. I can see how this game could be developed into something a bit more challenging but for now it's just lovely. Thanks for making it!
Neat. Obviously a complete stealth game. Like with that Dead Center game though it would be nice if there was some sort of.. dunno.. specific gameplay mechanic that you could only do because you're in VR or something, but honestly I have no idea what that might be! I enjoyed the room you made for it, too. Thanks for making this! :)
For your first unity game this isn't bad at all! Not a huge fan of this genre of game tbh but seemed to work for me, nice environment, can easily see how you could develop this a lot more! Thanks for making it!
This really got me interested but I only made it past the first level. I didn't understand how the walking worked or where I was supposed to walk to. There was some big white box in the distance but it would have taken me quite a while to get there (the way I was walking anyway)... still nice to see some real experimentation. The scale thing is really interesting! Thanks for making it :)
This was lovely, wonderful art, great tunes and genuinely seemed to fit the theme :P When it was 'game over' I didn't really understand why though, and I didn't really want to smite anyone, couldn't see a reason to... I must have missed something! Thanks for making it :)
So I burnt the trees and found 4 of the stars, nothing seemed to happen, couldn't interact with the stars so I'm assuming this was mostly just about mood which was quite nice. It was a very strange and neat place to be for a few minutes there, very chilled :)
Wow, this was lovely. I enjoyed crawling around this tiny model trying to find all the buttons and figuring it out. A genuine and sincere joy and I would love to see more.
THanks for making this!
Took me a little while to get used to the controls, and it's *really* not my sort of game at all but this seemed to work really well. Great use of the assets you had. Feels like some sort of ambient light would have felt a bit more realistic, if you were going to develop it further! Thanks for making this :)
You know I actually had a go at making a game like this myself a few months ago, nice to see a more complete version! Okay so things that I felt could have been improved: The missiles just seem really small to me which made them really difficult to see. Also the grab to move mechanic made me quite ill so I couldn't use it. Sorry :)
Things that were good: This is fun, I love the extendo thing for the controllers, aiming was nice and easy.
I think the basic idea of missile command in vr is really good. I just wonder if it really needs adapting a bit (a different setting that allows for a more VR friendly scale or something).
Thanks for making this!
I've just spent 7 days working between 12 and 16 hours a day on my entry so I'm going to crash for a couple of days now and then get stuck in playing and rating everyone's games when I can stand up without feeling like I want to die.
Congrats to everyone else who finished, and thanks and congrats to nvmsocool for sorting out the jam and making it actually happen!