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StabAlarash

120
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A member registered Jan 13, 2014 · View creator page →

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Thanks a bunch! Yeah I spotted this one too, I'm planning to release a bug fix release pretty soon and this one got smashed already:)

Firefox should work fine but I only tested it on Windows though

Kinda ring a bell, could be the web browser, I remember people having some issues with Safari sometimes. Is that the one you're using ?

Hey you mean using the app (https://itch.io/app) ? I just tried but it runs correctly on my end. Something I noticed though is some weird stuff happening when running the web browser with my phone where some images aren't loading etc... I'll working on a bugfix update right now I'll try to fix the images issue maybe that'll also fix your issue hopefully.

Really impressive entry !!! I didn't know you could make advanced stuff like this with gb studio, I should give it a go one day

Really nice concept, a little too close to home if you ask me :D

Thanks a bunch, yeah maybe I should start considering putting my stuff on steam at this point :) I'll probably have to fix a lot of things and add a lot of content for that though :P

Good suggestion regarding the number of fights remaining and including the tower a bit more in there :)

Workers of the world meownite !!! Good stuff :)

As a french guy myself I greatly approve !!! Kinda hard to translate though

Ha ha brillant !!! Good work guys :)

Thanks a lot, I guess my mental pitch for this one was "slay the mörk borg" :)

thanks a lot and glad you liked it. Feels like I had to rush through it and cut so many corners to be able to release it though. It's probably greatly unbalanced and unfair to be honest...

now that you're saying it, it actually kinda does like like a glider. Maybe that was a subconscious choice of sort ^^

Pretty nice !!! But, as mentioned before, really unforgiving, checkpoints / saves could be a great addition

Nice remake

this is awesome !!! Good job

That intro was ace !!! And pretty neat pixelart

Yes a spacesim like I did !!! Good job

Thanks a lot. That was actually in my initial plan to have more quest types and be able to play the game only on keyboard or controller, but time was running a little short I'm afraid

Thanks a lot. Yeah exactly this is a great jam to make you think a little bit differently when approaching game dev. Didn't prevent me from having feature creeps though, I had to cut a lot of corners to somewhat get there :)

Simple but effective gameplay, quite addictive if you ask me.

One small feedback on the difficulty though: it sometimes jumps being all of the sudden quite difficult  and then the next level gets way easier, but overall the progression feels right

Thanks a lot, not gonna lie it was a bit of a challenge to pack of all that in a trifold format without compromising too much on the content and readability. Glad to see this works :)

So addictive !!! Too bad the victory screen happened this early, I need more !!! :D

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Very cool concept, I got completely wrecked everytime a monster come by though :D

That intro !!! And the game is really polished as well, nice one !

Overall nice and polished entry, love the theme too !!!

Yeah I noticed a bug with the web export: looks like the numpad inputs don't work properly. Besides the arrow keys you're supposed to be able to use numpad 1 to 9 to move. I'll have to check what's up with that

Simple yet super addictive, good job :)

Thanks, I also noticed this one and this is now part of my bugfixes list for the next version :)

Oh no :/ Good finding, as much as it's nice to have infinite bolts I'll have to fix that :D

Yeah that's one of the issue I only have with the web version, I need to find a way to fix that. In the meantime you can always try the windows version instead which doesn't have this problem

This game is really good ! The gameplay loop is really effective, served by neat graphics and just what it needs for sound design to support all of that, good job ! You should definitely expand on that concept, this is potential :)

That's a really neat idea, good job !!!

Pretty nice game, really neat you managed to do that with TIC-80

Pretty cool idea !!!

I'm not addicted you're addicted ! Right, I admit that's probably one of the games I spent the most time playing. 

Ha ha thanks a lot, I should have put more characters like that in the game

wow thanks a lot !!! And yeah completely agree with you there's definitely some work to do to diversify the enemies a bit more

OMG that's awesome !!! It starts ok with just the normal bricks and then all all the sudden Oh that's new, oh what is that, Oh S*** !!! Ahhhh :D

I want to play again just one more time, this is so addictive

thanks a bunch 🙂