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SpitBlaze

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A member registered Apr 09, 2017 · View creator page →

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Really? Strange. I'll have to go back in and see what that's about. Thanks for letting me know!

Thank you for your feedback, and thank you for the compliment!

I'm glad you are! And thanks for being patient, too, work is still being done!

Thanks for letting me know! I have no idea what RPG Maker is doing that mangles this so badly for Linux, but I'm looking into solutions. I'm tired of you guys not being able to play it!

Hi there! Updates have been a bit slow due to personal reasons (it's just me and a few other people making this game, please understand), but progress is still coming! With some luck I'm hoping to have the full project ready by late 2019.

Thank you so much! At the moment, the soundtrack is not buyable, but what does exist is on the youtube channel of our composer in a playlist! We hope you'll enjoy everything to come, too!

Thank you! I'm glad this game resonates so much with you, hearing people say this makes the whole thing worth it! Thank you very much, and I'll keep updating!

Hey there!

The halloween update was more of a progress report than an add-on. As much as I'd like to release the game incrementally, I plan to have a full release, and it'd probably be annoying for people to continually figure out how to migrate their saves. Keep an eye out, though, I plan to have the full version ready by this fall!

Well, that's because it is a demo! I hope to release the full game later this year, though, so hang tight! Thanks!

Hey there, it's probably because RPG maker is weird and very particular- try moving the game to your desktop or into the documents folder and see if that helps. Thanks!

Good question! Unfortunately I'm not currently aware on a way to do that with RPG maker, but it's one of my concerns too. I'll do my best to find a way to do that!

I hope so too, and I hope you'll enjoy it way more than I enjoyed that joke. :U

Thank you! We'll do our best!

Thank you! I'm glad that you're able to relate to the story, and I'm currently looking into ways to optimize the game's speed! I hope you enjoy the full product just as much!

Hi there,

I've seen other people with this problem. Your issue might be that the game files are stored in a place the engine is having trouble writing to. Try moving the game folder/file to either to desktop or the documents folder. Let me know if this helps!

Hi there, what operating system are you using?

The .ogg should be in there by default...I'm not sure what the deal is, but it seems like you're playing on an older build! I hate to ask you to redownload and start all over, but the problem is almost definitely fixed in the newest build. There's a chance you can copy your save file over to the new game, but I can't speak to how well it would work. I wish I could help you more, but it's very hard for me to go back and edit an old build! Sorry!

Hmm, that's strange. What platform are you playing this on?

Haha, it's ectoplasm drool! Most ghosts have some ectoplasm drool, it just means they're producing healthy amounts of ectoplasm. Rest easy, friend.

Looking at it...yeah, I completely forgot my fix for no Ghost Revival items. I'm going to quickly put out a patch for that, thank you for catching that!

I've gotten similar complaints about that puzzle, too- expect a reworked version in the full game, if not a later demo update.

Thank you!

Thank you so much!!! I can't believe I didn't see it earlier, I'm really glad you enjoyed it!!

Thank you! I'm glad you enjoyed the demo so much- I'm definitely going to have to check up on what the issue with that is, hopefully it's something that can be easily fixed.

Thanks a ton! I'll edit the text js file, I'm hoping to put out a patch soon anyway!

Thank you! I see a lot of people aiming for NES or SNES, and having grown up on handheld consoles, I wanted to try and aim closer towards the GBC. I'm glad you like it, and I hope I inspire other developers to use the gameboy aesthetic, too!

Really? That's strange, I've never heard of a problem with downloading...are you sure it's not just when you're trying to open or save it? If the issue is downloading it to start with, it could be a problem with your connection. Try checking your connection or restarting your router, maybe, and if that doesn't work, maybe talk to your ISP or Itch customer service. Wish I could do more to help, sorry!

Oof, sorry to hear that. I'm going to look at the engine itself- as far as I can tell, the issue isn't stemming from the game, I'd say updating your system would be a good thing to try too.

Really? Hm...I'm testing it myself, and I'm not seeing those issues. What platform are you playing on, and where are you saving from?

Thank you! Even positive feedback is helpful, don’t worry, being specific about the things you think someone does right is a big help to know about! And thanks for letting me know about those bugs, I’ll take a look at them as soon as I can. I’m glad you enjoyed it!

Thank you! I hope you enjoy it!

Hey there! There should be copies on them available on the development blog, ghosthospitalgame.tumblr.com- if there aren’t, let me know and I can post some. Link or tag me with em when you make them, haha!

Hm, thought I changed that. Thank you for the kind words!

Thank you! And I’ll take a look at that when I get the chance. Thank you!

Hey there, I’m not gonna be able to provide a fix for this for a while- this isn’t a game where you can save anywhere, it’s just a certain point, unless that isn’t working either. I’ll take a look at the keyboard config when I get a chance.

Thank you!

Wow, I’m glad you related to it so well! Yeah, I just wanted to take a dofferent approach from how a lot of mental illness games do it- instead of making you just sympathize, it puts you in the shoes of someone who has it and makes you directly empathize. As I’ve said, I’m hoping for an October releasw date, but if that’s too tight, then keep an eye out in early 2019. The game is currently pay-what-you-want, and I’m a bit hesitant about taking this to kickstarter, but I’ll see if i can put a link to my Ko-fi somewhere on the page! If you can’t donate monetarily, then just spread the word! Thank you so much!

Haha, thank you! Yeah, the 0.1 was more of a beta or a proof of concept than a final game. With a bit of luck i’ll have it by October, but failing that, sometime early 2019. I’m thinking maybe 7.99 pricewise? I could be underselling myself, though, haha! I’m glad you enjoyed it!

Really? Hm...I’ll take a look at that. I’m not super familiar with Linux, but I’ll ask some of my more code-savvy friends about it.

Hey, thanks for your input! I'm a little against a manual input, but I'll see what I can do about finding a way to make a save point in front of boss fights make narrative sense. Most important people have secretaries, I suppose...

Yeah...the hot cocoa. Hoo boy. Turns out it hasn't worked at all this whole time. I'm planning to put out a patch to fix a bunch of stuff tomorrow-ish, so you can hold tight there, don't worry.

A low level indicator might be a good idea- it'd make narrative and literary sense, and it's not super hard to implement! I've gotten a lot of complaints about game balancing across the board, too, so I'll take a closer look at all of that.

(ps, I'm glad you noticed! I was actually worried it'd be too subtle for people to pick up on- yeah, I hope to make it more clear in the full game without saying it outright- Jay isn't the kind of kid who'd necessarily come out about being a trans dude, but it's part of who he is. Besides that, we have plans for more lgbt+ npcs in the final product [also not just there for Brownie Points, sometimes people are just gay/trans/whatever], so expect more where that came from!)

Thanks for your input! I'm working on a bugfix patch, so these are good to hear about. Unfortunately, I've been looking for a solution to the curtains thing for a while...when I figure out how to get that to work, you'll be the first to know. And thank you, the text box errors are a lot harder to catch than outright gameplay bugs.

As for your suggestions, there IS a system in place to help Robin...but it's not exactly laid out in fine print. Try feeding her some calming foods and see what happens! And I've gotten complaints about the north wing and the high level, too. I adjusted the EXP drop rates, but I guess I should up that across the board, instead. Game balancing is HARD.

Thanks for the critique, I'm always glad to hear what people think!

Huh. No it's not. I'll take a quick look at that.