Great game, Nice concept! Love the emissive coat you gave before publishing :D Now we need the back 9!
SpawnCampGames
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Love the art and atmosphere! The way it is currently tho, I would have the dice roll a bit quicker unless there's other things going on.. and I would implement many-a-more special die to keep the game interesting! :) btw, I felt robbed @ first. I was up 70 to 10 and then rolled bad rolls until it was 10 10 and then we tied up twice before winning by 1.. I was stressing. Dice be like that sometimes
Great game! I feel the pacing was a bit fast.. The fun factor is definitely there! The only thing C would suggest is having the dice play bigger role or at least make it seem like they are. Like I feel colors make sense and feel important, but I don't feel that with Dice.. Clicking different numbered dice that are shown with different starting faces all end up feeling like the same random number generator. There's no decision making between clicking a 2 @ the top or a 5 near the bottom as long as I'm hunting something that color will give me.. But that's a minor gripe, Well done!
Great game! Looks real polished, the sfx were good, background and aesthetic felt good, and the gameplay was solid and went well with the overall appeal! The only thing i saaw overall was an audio bug, when physics, like the turning obstacle would push ur player around i guess it was playing the audio every collision resulting in the bRrrrrrrr sound.
You should definitely check out this game.. It's dark and gritty and the I loved the atmosphere.. I'm not quite sure, but I think its still in development. From where I'm sitting it has soo much potential and I hope the Dev continues to put in the effort I've seen so far.. https://thomas09-games.itch.io/saving-grace
Dude, its good to see you on itch! I used your kit to learn from like a year ago!
If you want you can check out my prototype..
The character is a custom character controller..
All built from scratch and with some well gained knowledge from looking over your project..
https://spawncampgames.itch.io/narrowynn
Gotta admit, when I first looked through it I didn't know about prefabs.. Why the player was spawning in, how interfaces functioned or what they even were.. I've since learned a lot.. And your project helped a lot!
This guy is solid!
Oh, no problem mate, Its hard to share the project with friends, beta testers, and to whoever else I wanna show it off. Maybe not the best platform for it but I've never used itch and figured I'd try to keep the updates coming on here.. It's more simple than my other methods and when I discovered the DevLog, I think it'll work out well..
But yea man, I'm mainly a graphic artist but I am pretty good at Math and taught myself to code html as a teenager.. I found Unity wasn't anything super hard to get into and like anything, it just takes a little drive.. So I made the plunge and so far I think it's turning out pretty well..
I'm going to keep updates rolling out as quick as I can and try to keep well illustrated DevLogs to help other people get involved.. With weapons and targets coming out next week, and also a new wall climb and slide mechanic, if you found it interesting.. Please continue to check in!!