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Wizard Golf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #365 | 3.692 | 3.692 |
Overall | #550 | 3.667 | 3.667 |
Creativity | #654 | 3.692 | 3.692 |
Presentation | #1064 | 3.615 | 3.615 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The golf ball is a d20 that applies a random effect based on what is rolled
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very unique idea and a good total realization (game feels pretty complett ; love the particles-efects). I would have also liked a title- and optionscreen, but in a matter of time it's better to sacrifice time for gameplay and other in-game elements as for these screens. Absolutely one of my fav. games !
Really nice presentation. The graphics and music were very cohesive. The random effects felt a little shoehorned in to meet the jam theme, in my opinion, but it was still fun. Nice work!
Very enjoyable game - despite the randomness it never really felt frustrating and all the effects felt relevant to the gameplay and at least somewhat situationally useful, or at the very least not overly detrimental, which I think a lot of entries struggled with this jam so well done! The aesthetic was really neat and the level design did a good job of showing off the concept and the effects.
I also really like the idea of trying to beat a set of levels within a certain amount of strokes. Admittedly, I haven't played a heap of golf games but I haven't seen it before and it fits perfectly for a jam game. Well done!
If I were a wizard, this is definitely how I would play golf. The effects constantly change how you are planning up a shot, adding and taking away options. Great visuals too!
I loved the effects you put on this game, I also like the idea you based it off, it’s executed really well and is so fun to play!
Very nice game, the effects are well found and the levels are varied, the pixel art design with the 3d dice is very pretty !
Great idea and executed very well, I had only one issue where the ball got stuck looping between a white push area and a wall infinitely.
Overall a nice use of the theme. I liked the air and slime balls as they affected the gameplay the most, the others I wasn't able to make much creative use of.
Didn't expect a golf game to match with the theme but this surely works !
Sometimes my ball get I think it has something to do with the fact it's going to fast but it feels a bit arbitrary on some occasions.
Reall Impressive game you made in 2 days... I love how you include the 10-sided dice as the gold ball. Maybe I suggest the arrow pointer when shooting the ball since it's kinda hard to aim correctly with the rectangle one. Over all the presentation was great and It's fun to play
This was really impressive, I loved the approach to this year's theme! I thought the aesthetic was beautiful, combined with a creative approach to mini golf that was easy to grasp.
Well done!
Great game! Looks real polished, the sfx were good, background and aesthetic felt good, and the gameplay was solid and went well with the overall appeal! The only thing i saaw overall was an audio bug, when physics, like the turning obstacle would push ur player around i guess it was playing the audio every collision resulting in the bRrrrrrrr sound.
Hah damn I thought I caught all of those issues. Thanks for the feedback though!
A cool realization of good old-fashioned mini golf. But I lacked animations to visualize the effects