Pretty good game! My only issue with it is that there seems to be no system to prevent guessing spots. I know the sonar and lives system counteract that a bit but the issue still exists. If you're unlucky enough, the sonar/lives only delay the inevitable.
SpaceIsAwesome
Recent community posts
Found a bug in the web version:
- If you try to interact with someone and turn away from them quickly (not 100% sure on the order), the game crashes. The error in the browser console says:
Uncaught RuntimeError: null function or function signature mismatch at Passenger_ShowSpeechBubble_mB6AC16499C86E93F17B0BB4BBA7DCA3ED5DFBB98 (Builds.wasm.br:0xd8e74) at PlayerController_Response_PleaseLeave_m3E185E841828416F0433C8B0F4EA20FE83DF9045 (Builds.wasm.br:0x8b58c1) at PlayerController_PlayerDialogue_CommandGiven_m412838803F7A868C62A152C07BCE63847DC03544 (Builds.wasm.br:0xfde256) at XRDisplaySubsystem_InvokeDisplayFocusChanged_m57036DB43BB9F6BF12AADC268AC47D190378BE56 (Builds.wasm.br:0x3eb330) at ResponseButton_Button_OnClick_mE88354EB01253ABFFBEDF027D2493623AD0747EB (Builds.wasm.br:0xf355cf) at InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (Builds.wasm.br:0xa5400) at UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2 (Builds.wasm.br:0x21120b) at Button_Press_mEF76F32CD5C01C1D8B00B80BDFC0C6CEEEF2C993 (Builds.wasm.br:0x52d957) at Button_OnSubmit_m700E3D529DEE2FB6214BD698C61A3C7CDA08F0A8 (Builds.wasm.br:0x1335d9d) at InterfaceActionInvoker1<identity_t382aeddf15e6ece540a5a2f4ec722c9e91d89f02*>::Invoke(html-classic.itch.zone/html/14549151/Builds/unsigned short, Il2CppClass*, Il2CppObject*, Identity_t382AEDDF15E6ECE540A5A2F4EC722C9E91D89F02*) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at ExecuteEvents_Execute_m6CE7DBF76F4858C3014295BB2EBBAD768EF5992E (Builds.wasm.br:0x11b95a0) at KeyGeneratedEventHandler_Invoke_mD73F8C7BC0305037EC520C3F4AF3DE74E5481DDA_OpenInst(html-classic.itch.zone/html/14549151/Builds/KeyGeneratedEventHandler_t5EDD824AAD4D47A4C32E693596793AB83DB84107*, Il2CppObject*, EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377*, MethodInfo const*) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at KeyGeneratedEventHandler_Invoke_mD73F8C7BC0305037EC520C3F4AF3DE74E5481DDA (Builds.wasm.br:0x86163) at dynCall_viiii (Builds.wasm.br:0xc92dd9) at invoke_viiii (Builds.framework.js.br:3:389295) at ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared (Builds.wasm.br:0x9c2328) at ExecuteEvents_Execute_TisIDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_mF5887E085CDF21C7E46BCDEDDFAE8DAB8D6B2308(html-classic.itch.zone/html/14549151/Builds/GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690*, MethodInfo const*) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at StandaloneInputModule_SendSubmitEventToSelectedObject_m7121ACC09ABA46FF5CDDEAE7B26507BE06A2953F (Builds.wasm.br:0x7f3fd4) at StandaloneInputModule_Process_mBD949CC45BBCAB5A0FAF5E24F3BB4C3B22FF3E81 (Builds.wasm.br:0xe783ac) at EventSystem_Update_m9D0AC1A7236F0DA1CCA0A8FFE0D8D33D960D433C (Builds.wasm.br:0x11bbc07) at RuntimeInvoker_TrueVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(html-classic.itch.zone/html/14549151/Builds/void (*)(), MethodInfo const*, void*, void**, void*) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at il2cpp::vm::Runtime::InvokeWithThrow(html-classic.itch.zone/html/14549151/Builds/MethodInfo const*, void*, void**) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at dynCall_iiii (Builds.wasm.br:0xc93d68) at invoke_iiii (Builds.framework.js.br:3:389126) at il2cpp::vm::Runtime::Invoke(html-classic.itch.zone/html/14549151/Builds/MethodInfo const*, void*, void**, Il2CppException**) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at il2cpp_runtime_invoke (Builds.wasm.br:0x671bb6) at ScriptingInvocation::Invoke(html-classic.itch.zone/html/14549151/Builds/ScriptingExceptionPtr*, bool) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at MonoBehaviour::CallUpdateMethod(html-classic.itch.zone/html/14549151/Builds/int) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at MonoBehaviour::Update(html-classic.itch.zone/html/14549151/Builds/) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at BehaviourManager::Update(html-classic.itch.zone/html/14549151/Builds/) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at InitPlayerLoopCallbacks(html-classic.itch.zone/html/14549151/Builds/)::UpdateScriptRunBehaviourUpdateRegistrator::Forward() (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at ExecutePlayerLoop(html-classic.itch.zone/html/14549151/Builds/NativePlayerLoopSystem*) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at ExecutePlayerLoop(html-classic.itch.zone/html/14549151/Builds/NativePlayerLoopSystem*) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at MainLoop(html-classic.itch.zone/html/14549151/Builds/) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at dynCall_v (Builds.wasm.br:0xc93750) at Builds.framework.js.br:3:28632 at _JS_CallAsLongAsNoExceptionsSeen (Builds.framework.js.br:3:28647) at UpdateUnityFrame(html-classic.itch.zone/html/14549151/Builds/) (https://html-classic.itch.zone/html/14549151/Builds/Build/Builds.wasm.br) at dynCall_v (Builds.wasm.br:0xc93750) at browserIterationFunc (Builds.framework.js.br:3:218791) at callUserCallback (Builds.framework.js.br:3:172042) at Object.runIter (Builds.framework.js.br:3:173302) at Browser_mainLoop_runner (Builds.framework.js.br:3:171577)</identity_t382aeddf15e6ece540a5a2f4ec722c9e91d89f02*>
yo there are spoilers in this comment
I'm not sure what exactly to say tbh, this game has me speechless. It introduced me to aplatonicism and afamilialism in a very good way. Generally, overall, the game was very enjoyable. I especially love the world it takes place in! (lord knows i'd kill for a short epilogue detailing their efforts to reform society and post-reformation).
I would've loved to see Off & FriendProgram meet so they can both find someone they relate to. the scene where FriendProgram wakes up WaterBottle by acting very out of character and WaterBottle's overall bluntless (mostly in the library test) was hilarious imo. Spark's TTS is very cool.
uh here's a list of typos since you said to not be shy about letting you know and i'm a pedantic nerd:
- When Knight is talking to WaterBottle & FriendProgram during the 3 keys segment (after key 2), specifically in "The thoughts... The 'Forcess of darkness' as I like to call them, as a reference to my books...", "Forces" is misspelled as "Forcess"
- During the scene where Keys and Ray talk, specifically in "How you feel it's none of my business", "is" is misspelled as "it's".
- During the green-and-black section with Enemy there's a typo somewhere but i forgot which line of dialogue specifically
- When Clover activates their friend_test_mode with the couple who give out Off's code, they call it "fried_test_mode"
- Not sure if this counts but in Nick's lab, in the hallway above the room labeled "4?", one of the signs says "... -THEY- also -KNOW- exactly what to say to make us feel guilty for rebooting them." Should the last "them" be a "-THEM-"?
- Similar to above, in the experiment room of Nick's lab, the lower left sign says, "We thought it could help -THEM- develop their social skills." Should that "their" be a "-THEIR-"?
- In Nick's lab, on the sign about Sparks near the switch (the switch you press with Void & after FriendProgram is fixed), it says "They have mix feelings about them" & it should say "mixed".
- Right before the Dreamer replays FriendProgram's memory the 1st time, he says "If you that's what you want." The first "you" shouldn't be there.
- During the face-off (can't think of a better word for it rn) against BFP, in the room with the 6 hearts of dialogue, the top left heart says "-One of the scientist told me about reboots." "Scientist" should be plural.
- In the room right after FUN & GAMES's speech, the heart talking about how BFP recruited the friend_programs says "-They know the most about friendship than any other program." Either "-They know the most about friendship." or "They know more about friendship than any other program." is right here.
- Against Exe, Wrench&Hammer's power of love speech has "Use my love to give you strenght!" where "strength" is misspelled.
When I try to connect my itch.io account to my Twitch account (Settings > Misc > Connected Accounts), Google Chrome tells me that that api.twitch.tv page couldn't be found. When I try to connect my itch.io account to my YouTube account, it lets me choose an account, but then it says "This app tried to access sensitive info in your Google Account. To keep your account safe, Google blocked this access." I'm pretty sure my YouTube Account and Google Account don't differ, so choosing my Google account would've chosen my YouTube Account.