İlk fırsatta deneyeceğim, atmosfer güzel gözüküyor. Eline sağlık!
sourpickle35
Creator of
Recent community posts
Hi there im sorry about the issue you are having im going to check on that. I am little bit busy these days i got married but i'll check the assets and games for fixes. And by the way im probably going to delist the steam version of the game there is an issue about it in the steamworks. But don't feel to refund it, i am here to make the players of my game happy.
I am really grateful about your comment. You are right about the hardware of the mobile devices. I used to work as a Optimization Manager in companies. Don't worry about it its just shader and control problems,it just needs extra work.
Most of the games gets removed from market in android because of policy changes if you don't update it its get delisted. My other game 1986: Scary Mr. Chainsaw delisted with same problem.
Story of the game is complete in paper. So there is nothing wrong about having the same game in all platforms. If the game get good sales i probably develop it to Xbox as well.
Thank you for your comment again, it feels good when people notice and care about your project.
Why Early Access?
The main reason is player feedback. This game is made by solo developer, with the player feedbacks this game can be better than just released. With the player feedback, I can improve the game better.
What's in the game?
The game has Chapter 1 only at the current state. Prologue level will be updated and will be added to the game. After that Chapters are going to continue...
Whats the future of the game?
In early access stage of the game there will be no bugs or glitches etc. There will be no Known bugs. Only chapters, and we are going to update the game chapter as chapter. After all levels (chapters) finished game going to be sold as finished. Price may be change after the full release.
About updates for the game
The updates going to include new maps, chapters, items, weapons, enemies etc. And we are going to improve the with your recommendations and feedbacks.