Hi! We already have someone in charge of the music and audio on the team, but what I heard on your page sounds fantastic!
Sora
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Hello!! nice to meet you all. I'm a programmer using Godot and I've been working on some games on my own for a while. Most of them are available on Itch, but I've also created some that aren't on the platform (mainly game remakes and small test projects). I'm not the best, but I think I can program anything I set my mind to.
I'll be participating in the Anime Game Dev Jam! #2 with two other people: one who will handle the art (sprites, portraits, etc.) and the other who will handle the music. I'll be in charge of the programming and everything else that's needed within my capabilities. However, considering the team could be up to five people and we need more people to handle other tasks, I'm here looking for interested individuals.
Right now there is already an idea of what the game is going to be and approximately the assets needed for most of the game, as well as the story and what the game will be about.
We'll need: 1. Someone to handle the game's environment and 2. Someone to create the sound effects.
The person in charge of the environment will create the assets for the world (tilemap, backgrounds, etc...) and the other person will be in charge of the sfx (sound effects for character actions, world sounds, background sounds, UI sounds, etc...)
If you're interested, you can check out my Itch page (so you can see and know what I can do and be sure that you'll be happy with what I show.) and contact me on Discord: Fryker. Add me and send me a message.
Thanks in advance, I'd love to meet you and collaborate with any of you.
My itch: Sora
My Discord: Fryker
Hi, sorry for the late reply. We already have an artist (although we could use someone to do the environments (backgrounds, tiles, and such).
Answering your question, the art style I'm looking for is like that seen in the Mega Man games, specifically Mega Man ZX, combined with the aesthetic of the game TEVI.
It's like an anime pixel art style combined with tech. Sorry if I can't explain it better.
Hey, nice to meet you. I'm a programmer using Godot who's been working solo on a few games for a while now. Most of them are on itch, but I've also made some others that aren't on the platform (mostly remaking games and small test projects). I'm not the best, but I think I can program whatever comes to mind.
Recently, I've wanted to participate more in game jams and collaborate with others, so I decided to join a game jam with a theme that interests me, in this case, the #2 Anime Game Dev Jam. That's why I'm posting this, mainly looking for an artist who can help with an anime style.
While this project is primarily about collaborating with others in a relaxed way, I'm committed to doing my part to have something ready by the end of the jam.
Right now, it's just me (programmer, among other things, and whatever else is needed) and one other person who will handle the music. Therefore, I'm looking for someone to do the artwork, but if anyone else with a different skill set is interested in joining, please feel free to contact me as well.
If you're interested, you can check out my Itch page (to make sure you're happy with what I show) and contact me on Discord: Fryker. Add me and send me a message.
Thanks in advance, I'd love to meet you and collaborate with any of you.
My itch: Sora
My Discord: Fryker
Hey everyone! I'm a programmer using Godot. I love video games and anime, and I'm looking for people to collaborate with on a game in a relaxed setting and what better way to do that than with an anime-themed game jam?
You can check out my itch page to see the games I've worked on solo. Outside of itch, I have other projects (mostly simple, recreated games and small test projects). I haven't been making games for very long, but I can currently program whatever comes to mind.
It's a pleasure, and I hope to collaborate with some of you.
Yep, I'm looking for a team I can mostly have a good time with, people I can spend some chill time working on the jam with.
My native language is Spanish, in case that's a problem, but I'm fine with English, even though I don't usually speak it on a daily basis.
You can check out the games I've made solo. I'll say right away that they're not that great.
it's ok, especially the controls, fun but some platforms in the end zone feel like you have to jump on the point to get through, also when you get to the first platform in the end zone if you didn't get there just at the time it's going to activate, you have to wait so if you got there faster or slower it doesn't matter, you have to wait for the platform to activate, this would be fine if it weren't because you have to get to the checkpoint before the time runs out also the time limit feels too tight, again only in the end zone and it would feel better if the time would stop 1 second after it reaches zero and not at the exact moment it reaches zero but that's just how I've felt it in other games.
best time (terrible)







