Hope it's alright for me to submit this to the jam! This is a prologue / demo build of a larger project I'm working on. The maps (other than 4 designed fights) are all procedural, as are the distribution of enemies and the composition of enemy teams.
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This game blew my mind! I had no idea what to expect and was ready for like a 20 minute session on a Sunday morning and it ate the majority of my day. Really loved the writing, the character design, the whole concept, and stellar execution.
Just wanted to drop a note that this matches my experience and that of everyone I know almost exactly (except that we didn't resubmit or withdraw, although tbh I'm still considering it). It was very stressful and I found it comforting to know others felt the same way I did, so I wanted to let you know that you're far from alone. The game is sweet and I appreciate it, too! Here's to a great 2019, and to saying goodbye forever to that very stressful period around the meditations launch.