https://somewater256.itch.io/cell-storm
Hey! I made a small experiment called Cell Storm.Core idea:
- merging two cells gives more DPS (damage per second) than keeping them separate: so you’re encouraged to merge, kind of like in 2048
- the board is tiny (5×5), and enemies come from different sides, so you constantly have to reposition
Also, instead of guessing the balance, I simulated millions of runs to tune the difficulty. But I’m still not sure how it feels in practice.
Would love some quick feedback!




