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SomeSameSane

157
Posts
25
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44
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A member registered Oct 05, 2017 · View creator page →

Creator of

Recent community posts

Its a fun game and a cool idea, I just wish you didn't use ai. I would prefer a horribly sang song or no music at all to ai generation.

Its a fun game and a cool idea, I just wish you didn't use ai. I would prefer a horribly sang song or no music at all to ai generation.

Thank you very much!

Amazing game, I especially love the artstyle and sounds!

Cool game and a cool artstyle! Sadly I couldn't figure out how to get the color collectibles.

Thank you

This is some next level creativity, I haven't expected to play a google slides game in my life but here it is! I love its concept and execution.

Thank you!

Really cool game, it reminds me of duck life. Also you might have selected the wrong resolution in the itch.io page, the hitboxes are in the wrong place and screen is cut out until I zoom out the page

Hello i have got the same problem as well. Zooming the page out fixes the issue

Wow that's a high praise thank you!

I love your artstyle! I have wanted to make a game with drawn on paper feel. Have you done this digitally or was it scanned?

Very cool game!

Odada oynuyoduk inanılmaz sardı ama lütfen coyote time ekleyin :D

I loved this game! I would like to see a sequel with more of the story. The artstyle reminds me of Omori. Also what was the inspiration for the game over image? It looks eerily familiar.

I didn't see any rules about it either but most creatives don't really like generative AI so it's almost always received badly in those circles .

I don't think Generative AI should be used at all. The purpose of a game jam is to create, socialise and have fun, when you use AI you take away a lot of it away, for example if you can't draw(or don't have the time to) you can always find an artist and make a new friend(thats what i do).

Also most people use these jams and even itch.io itself to see what other people made and their unique look. Using AI takes that away.

I'm not gonna get into the ethics of using AI because this isn't the place for it and I'm sure you have heard about it already.

Sorry for the long reply I just wanted to be clear in my response.

Perfect difficulty curve and the gameplay reminded me of ben 10 savage pursuit for some reason. I liked the game but I would prefer if there wasn't any generative ai involved.

I think it really pushes what shapeshifting means but the idea is soo good that I don't really care! With a few more abilities and variance between bodies, this could become really addicting.

Interesting concept and great execution! I think this could really catch on in mobile.

And if you don't mind me asking, how did you make these sound effects? I have a really tough time with making audio for my games.

Very interesting mechanic, I would like to see where this could go with more development. Do you plan on updating this game any further?

Good to see it was relatable :)

Thank you for the nice comment! I'm glad you liked it.

Thanks for the feedback, you are entirely right. We will be fixing those issues after the jam has ended.

Really fun game with nice music! The guard and discard mechanics are very unique and intriguing. I'm afraid if I play it any longer I will become a gambling addict :D. I have also noticed you used Gamemaker too (yippiieee engine buddies).

Thank you for the feedback! We do have a restart button in the  pause menu but yes we should have put one in the game as well. I'm glad you liked it's visuals.

The game is hard to understand and has a few bugs, but it was the most interesting concept I have seen so far and its really fun to play.  I am putting this on my collection and would like to return to it if you decide to update it.


Bugs I saw:

-When I first opened the game, half of the top UI was missing and it made the game unplayable

-Multipliers don't reset when the game is restarted

-Some UI elements blocks the cursor so we can't pick anything up

-The middle box for calculations don't work (You can still get it's functionality from the left bar somehow?)

Making a card game was a good idea but its currently very easy to get overpowered.

YOU MADE THIS IN VISUAL STUDIO!? I guess the coffee comment checks out.

Very cute game! But I have a suspicion that our good boy might be raising an army with all the collars and treats we are giving him!

It's very hard to put down and holding down for continuous fire is a very nice touch but I would like to see the gates utilized more effectively, currently they are kind of hard to spot while playing the game and they don't really have any indication on what they do (other than the tutorial text) it would be nice to see if their effects are positive or negative while playing. (My high score is 13.887 :D )

It took me a while to understand the mechanics but holy cow is this brilliant! I couldn't get far but I will definitely come back for more.

Very good use of the theme, reminds me of the word typing games but somehow even more challenging. You can just dash through most levels but other than that I really like the enemy variety and gameplay.

It was a very cool concept with a simple gameplay. The mystery really made me want more of the story but my only complaint is the cutscenes felt like they were interrupting the gameplay.

Thank you for the feedback, we will be improving most of the visuals including the background.

Thank you for playing, there are still some bug fixes and adjustment I want to make but thank you for recognizing the work that went into it!

This was not what I was expecting in a one button jam, the fight mechanic reminded me of Undertale. I will definitely return to playing this game.

What do you mean?

Thank you very much, it's sad to hear you got stuck but im happy you enjoyed our game! 

Interesting concept though it took me a while to understand the controls, I didn't understand what that O symbol with dot in the middle meant.