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solus12

6
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A member registered Apr 27, 2018

Recent community posts

It works great now :-) Thank you!

I don't think the music is the problem as I removed the said files and the problem remains.  I've also downloaded the latest build and it still crashes if I press mouse button multiple time after the Unity splash screen. The problem is that after the splash screen disappears I can still see a mouse arrow so naturally I start  clicking because I don't know what's happening and if I click more than once the game crashes. Maybe put some kind of "loading" text and hide the mouse arrow after the splash screen so one doesn't start clicking :).  If I leave it be to load (which takes some time) all works fine.

I've just tried 0.4.2d and it works perfectly.  I see a splash screen, brief loading time before I have to enter the name and it just works.

As for 0.5, I've managed to replicate exact moment when it crashes. There's the splash screen which disappears, then there's just a blank screen with a cursor on it and nothing happens. To continue I have to press a mouse button.

If I press it once ... there's a much longer loading time before I can see "Enter your name" and the game works after that perfectly. 

But, If I press a mouse button again during that loading time it crashes.  Down below first you will find the log where the game crashed and below that one where I pressed the mouse button only once and everything went OK. Due to the character number limit I trimmed the last log. If you need it complete  I will email it to you.

This is the recent log from the crash:

Mono path[0] = 'C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/Managed'

Mono config path = 'C:/temp/turbo outrun/MonoBleedingEdge/etc'

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

Initialize engine version: 2022.3.46f1 (8e9b8558c41a)

[Subsystems] Discovering subsystems at path C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/UnitySubsystems

GfxDevice: creating device client; threaded=1; jobified=1

Direct3D:

    Version:  Direct3D 11.0 [level 11.1]

    Renderer: AMD Radeon (TM) Graphics (ID=0x15e7)

    Vendor:   ATI

    VRAM:     3790 MB

    Driver:   31.0.21916.2001

Begin MonoManager ReloadAssembly

- Loaded All Assemblies, in  0.259 seconds

- Finished resetting the current domain, in  0.003 seconds

D3D11 device created for Microsoft Media Foundation video decoding.

<RI> Initializing input.

New input system (experimental) initialized

Using Windows.Gaming.Input

<RI> Input initialized.

<RI> Initialized touch support.

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

UnloadTime: 2.227500 ms

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Other

No parameter file found for: 0. TO A Huge Pile of Parts.mp3

Added: 0. TO A Huge Pile of Parts

No parameter file found for: 1. TO Vivacious.mp3

Added: 1. TO Vivacious

No parameter file found for: 2. TO - Checker Flag.mp3

Added: 2. TO - Checker Flag

No parameter file found for: 3. OutRun - Last Wave.mp3

Added: 3. OutRun - Last Wave

No parameter file found for: 4. Turbo Outrun Intro main theme C64.mp3

Added: 4. Turbo Outrun Intro main theme C64

No parameter file found for: 5. Turbo OutRun - Easy going.mp3

Added: 5. Turbo OutRun - Easy going

No parameter file found for: ytmp3free.cc_camino-a-mi-amor-3d-outrun-music-nintendo-3ds-youtubemp3free.org.mp3

Added: ytmp3free.cc_camino-a-mi-amor-3d-outrun-music-nintendo-3ds-youtubemp3free.org

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Outrun

No parameter file found for: OutRun - Magical Sound Shower.mp3

Added: OutRun - Magical Sound Shower

No parameter file found for: OutRun - Passing Breeze.mp3

Added: OutRun - Passing Breeze

No parameter file found for: OutRun - Splash Wave.mp3

Added: OutRun - Splash Wave

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\TurboOutRun

No parameter file found for: Turbo OutRun - Keep Your Heart.mp3

Added: Turbo OutRun - Keep Your Heart

No parameter file found for: Turbo OutRun - Rush A Difficulty.mp3

Added: Turbo OutRun - Rush A Difficulty

No parameter file found for: Turbo OutRun - Shake The Street.mp3

Added: Turbo OutRun - Shake The Street

No parameter file found for: Turbo OutRun - Who Are You.mp3

Added: Turbo OutRun - Who Are You

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\SuperHangOn

No parameter file found for: Super Hang-On - Hard Road.mp3

Added: Super Hang-On - Hard Road

No parameter file found for: Super Hang-On - Outride A Crisis.mp3

Added: Super Hang-On - Outride A Crisis

No parameter file found for: Super Hang-On - Sprinter.mp3

Added: Super Hang-On - Sprinter

No parameter file found for: Super Hang-On - Winning Run.mp3

Added: Super Hang-On - Winning Run

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Custom

Loaded parameters for: Saki Kaskas - Flimsy (WIP)

Added: Saki Kaskas - Flimsy (WIP)

_____________________________________________________________________________________________________________________________________________

And here's the log if I press the mouse button only once and the game loads OK.

Mono path[0] = 'C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/Managed'

Mono config path = 'C:/temp/turbo outrun/MonoBleedingEdge/etc'

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

Initialize engine version: 2022.3.46f1 (8e9b8558c41a)

[Subsystems] Discovering subsystems at path C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/UnitySubsystems

GfxDevice: creating device client; threaded=1; jobified=1

Direct3D:

    Version:  Direct3D 11.0 [level 11.1]

    Renderer: AMD Radeon (TM) Graphics (ID=0x15e7)

    Vendor:   ATI

    VRAM:     3790 MB

    Driver:   31.0.21916.2001

Begin MonoManager ReloadAssembly

- Loaded All Assemblies, in  0.251 seconds

- Finished resetting the current domain, in  0.003 seconds

D3D11 device created for Microsoft Media Foundation video decoding.

<RI> Initializing input.

New input system (experimental) initialized

Using Windows.Gaming.Input

<RI> Input initialized.

<RI> Initialized touch support.

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

UnloadTime: 2.269900 ms

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Other

No parameter file found for: 0. TO A Huge Pile of Parts.mp3

Added: 0. TO A Huge Pile of Parts

No parameter file found for: 1. TO Vivacious.mp3

Added: 1. TO Vivacious

No parameter file found for: 2. TO - Checker Flag.mp3

Added: 2. TO - Checker Flag

No parameter file found for: 3. OutRun - Last Wave.mp3

Added: 3. OutRun - Last Wave

No parameter file found for: 4. Turbo Outrun Intro main theme C64.mp3

Added: 4. Turbo Outrun Intro main theme C64

No parameter file found for: 5. Turbo OutRun - Easy going.mp3

Added: 5. Turbo OutRun - Easy going

No parameter file found for: ytmp3free.cc_camino-a-mi-amor-3d-outrun-music-nintendo-3ds-youtubemp3free.org.mp3

Added: ytmp3free.cc_camino-a-mi-amor-3d-outrun-music-nintendo-3ds-youtubemp3free.org

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Outrun

No parameter file found for: OutRun - Magical Sound Shower.mp3

Added: OutRun - Magical Sound Shower

No parameter file found for: OutRun - Passing Breeze.mp3

Added: OutRun - Passing Breeze

No parameter file found for: OutRun - Splash Wave.mp3

Added: OutRun - Splash Wave

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\TurboOutRun

No parameter file found for: Turbo OutRun - Keep Your Heart.mp3

Added: Turbo OutRun - Keep Your Heart

No parameter file found for: Turbo OutRun - Rush A Difficulty.mp3

Added: Turbo OutRun - Rush A Difficulty

No parameter file found for: Turbo OutRun - Shake The Street.mp3

Added: Turbo OutRun - Shake The Street

No parameter file found for: Turbo OutRun - Who Are You.mp3

Added: Turbo OutRun - Who Are You

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\SuperHangOn

No parameter file found for: Super Hang-On - Hard Road.mp3

Added: Super Hang-On - Hard Road

No parameter file found for: Super Hang-On - Outride A Crisis.mp3

Added: Super Hang-On - Outride A Crisis

No parameter file found for: Super Hang-On - Sprinter.mp3

Added: Super Hang-On - Sprinter

No parameter file found for: Super Hang-On - Winning Run.mp3

Added: Super Hang-On - Winning Run

Load songs from path: C:/temp/turbo outrun/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Custom

Loaded parameters for: Saki Kaskas - Flimsy (WIP)

Added: Saki Kaskas - Flimsy (WIP)

Loaded parameters for: Saki Kaskas - Little Sweaty Sow

Added: Saki Kaskas - Little Sweaty Sow

NotImplementedException: The method or operation is not implemented.

  at DivCruising.GetDriverAIindex () [0x00000] in <89fc33e6eae94657a9c0fb2f8c7d6995>:0 

  at Division.Awake () [0x0003f] in <89fc33e6eae94657a9c0fb2f8c7d6995>:0 

UnityEngine.Object:Internal_CloneSingle(Object)

UnityEngine.Object:Instantiate(Division)

Manager:Awake()

UnityEngine.Object:Internal_CloneSingle(Object)

UnityEngine.Object:Instantiate(Manager)

voorwoordScript:Start()

NotImplementedException: The method or operation is not implemented.

  at DivCruising.GetDriverAIindex () [0x00000] in <89fc33e6eae94657a9c0fb2f8c7d6995>:0 

  at Division.Awake () [0x0003f] in <89fc33e6eae94657a9c0fb2f8c7d6995>:0 

UnityEngine.Object:Internal_CloneSingle(Object)

UnityEngine.Object:Instantiate(Division)

Manager:Awake()

UnityEngine.Object:Internal_CloneSingle(Object)

UnityEngine.Object:Instantiate(Manager)

voorwoordScript:Start()

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

KeyNotFoundException: Cannot find action 'Driving/Throttle' in 'ControlScheme (UnityEngine.InputSystem.InputActionAsset)'

  at UnityEngine.InputSystem.InputActionAsset.get_Item (System.String actionNameOrId) [0x00017] in <6ec251ff9e4f447cb28fcd43de8304f4>:0 

  at PlayerControls.SetThrottleBrakeControls () [0x0000c] in <89fc33e6eae94657a9c0fb2f8c7d6995>:0 

  at PlayerControls.Start () [0x00032] in <89fc33e6eae94657a9c0fb2f8c7d6995>:0 

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

UnloadTime: 29.898100 ms

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 5280.

Total: 3.659500 ms (FindLiveObjects: 0.385700 ms CreateObjectMapping: 0.209300 ms MarkObjects: 2.976700 ms  DeleteObjects: 0.087300 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

UnloadTime: 7.874900 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 8704.

Total: 9.977200 ms (FindLiveObjects: 0.667200 ms CreateObjectMapping: 0.359600 ms MarkObjects: 8.810300 ms  DeleteObjects: 0.139800 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

UnloadTime: 2.891100 ms

Unloading 2844 unused Assets to reduce memory usage. Loaded Objects now: 5229.

Total: 5.647400 ms (FindLiveObjects: 0.799100 ms CreateObjectMapping: 0.336700 ms MarkObjects: 3.012100 ms  DeleteObjects: 1.499200 ms)

Memory Statistics:

[ALLOC_TEMP_TLS] TLS Allocator

  StackAllocators : 

    [ALLOC_TEMP_MAIN]

      Peak usage frame count: [1.0 KB-2.0 KB]: 2278 frames, [2.0 KB-4.0 KB]: 178 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames

      Initial Block Size 4.0 MB

      Current Block Size 4.0 MB

      Peak Allocated Bytes 2.1 MB

      Overflow Count 0

    [ALLOC_TEMP_Loading.AsyncRead]

      Initial Block Size 64.0 KB

      Current Block Size 64.0 KB

      Peak Allocated Bytes 243 B

      Overflow Count 0

    [ALLOC_TEMP_Loading.PreloadManager]

      Initial Block Size 256.0 KB

      Current Block Size 508.0 KB

      Peak Allocated Bytes 503.5 KB

      Overflow Count 48

    [ALLOC_TEMP_Background Job.Worker 8]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Job.Worker 6]

      Initial Block Size 256.0 KB

      Current Block Size 256.0 KB

      Peak Allocated Bytes 16 B

      Overflow Count 0

    [ALLOC_TEMP_Job.Worker 0]

      Initial Block Size 256.0 KB

      Current Block Size 256.0 KB

      Peak Allocated Bytes 112 B

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 10]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 9]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Job.Worker 5]

      Initial Block Size 256.0 KB

      Current Block Size 256.0 KB

      Peak Allocated Bytes 20.6 KB

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 14]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 6]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Job.Worker 4]

      Initial Block Size 256.0 KB

      Current Block Size 256.0 KB

      Peak Allocated Bytes 6.7 KB

      Overflow Count 0

    [ALLOC_TEMP_Job.Worker 3]

      Initial Block Size 256.0 KB

      Current Block Size 256.0 KB

      Peak Allocated Bytes 26.6 KB

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 12]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_EnlightenWorker] x 3

      Initial Block Size 64.0 KB

      Current Block Size 64.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 15]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 1]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 0.6 KB

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 2]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 1.6 KB

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 7]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    [ALLOC_TEMP_UnityGfxDeviceWorker]

      Initial Block Size 256.0 KB

      Current Block Size 256.0 KB

      Peak Allocated Bytes 11.1 KB

      Overflow Count 0

    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11

      Initial Block Size 64.0 KB

      Current Block Size 64.0 KB

      Peak Allocated Bytes 138 B

      Overflow Count 0

    [ALLOC_TEMP_Background Job.Worker 5]

      Initial Block Size 32.0 KB

      Current Block Size 32.0 KB

      Peak Allocated Bytes 54 B

      Overflow Count 0

    <cut>

Ok. I redownloaded it again, put it in the same path as before and it crashed. Then I moved it to  another,  shorter path  like c:\temp\1.  After the splash screen it just stopped and waited for me to press a mouse button. After I did, it started working just fine.  Weird. 

I tried to post a log as well but it's longer than 20480 characters.

Yeah. It just crashes after that. Splash screen disappears and after a couple of seconds it crashes. 

(1 edit)

Hi!

Turbo OutRun Reimagined v0.5 test keeps crashing every time I start it. I can see Unity splash screen which goes dark and after that  the games stops working.

Windows 11 Home on an Asus Laptop

Log:

Mono path[0] = 'C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/Managed'

Mono config path = 'C:/GAMES/itch.io/Turbo OutRun Reimagined/MonoBleedingEdge/etc'

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

Initialize engine version: 2022.3.46f1 (8e9b8558c41a)

[Subsystems] Discovering subsystems at path C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/UnitySubsystems

GfxDevice: creating device client; threaded=1; jobified=1

Direct3D:

    Version:  Direct3D 11.0 [level 11.1]

    Renderer: AMD Radeon (TM) Graphics (ID=0x15e7)

    Vendor:   ATI

    VRAM:     3790 MB

    Driver:   31.0.21916.2001

Begin MonoManager ReloadAssembly

- Loaded All Assemblies, in  0.266 seconds

- Finished resetting the current domain, in  0.003 seconds

D3D11 device created for Microsoft Media Foundation video decoding.

<RI> Initializing input.

New input system (experimental) initialized

Using Windows.Gaming.Input

<RI> Input initialized.

<RI> Initialized touch support.

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.

UnloadTime: 2.281200 ms

Load songs from path: C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Other

No parameter file found for: 0. TO A Huge Pile of Parts.mp3

Added: 0. TO A Huge Pile of Parts

No parameter file found for: 1. TO Vivacious.mp3

Added: 1. TO Vivacious

No parameter file found for: 2. TO - Checker Flag.mp3

Added: 2. TO - Checker Flag

No parameter file found for: 3. OutRun - Last Wave.mp3

Added: 3. OutRun - Last Wave

No parameter file found for: 4. Turbo Outrun Intro main theme C64.mp3

Added: 4. Turbo Outrun Intro main theme C64

No parameter file found for: 5. Turbo OutRun - Easy going.mp3

Added: 5. Turbo OutRun - Easy going

No parameter file found for: ytmp3free.cc_camino-a-mi-amor-3d-outrun-music-nintendo-3ds-youtubemp3free.org.mp3

Added: ytmp3free.cc_camino-a-mi-amor-3d-outrun-music-nintendo-3ds-youtubemp3free.org

Load songs from path: C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Outrun

No parameter file found for: OutRun - Magical Sound Shower.mp3

Added: OutRun - Magical Sound Shower

No parameter file found for: OutRun - Passing Breeze.mp3

Added: OutRun - Passing Breeze

No parameter file found for: OutRun - Splash Wave.mp3

Added: OutRun - Splash Wave

Load songs from path: C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/StreamingAssets\Music\TurboOutRun

No parameter file found for: Turbo OutRun - Keep Your Heart.mp3

Added: Turbo OutRun - Keep Your Heart

No parameter file found for: Turbo OutRun - Rush A Difficulty.mp3

Added: Turbo OutRun - Rush A Difficulty

No parameter file found for: Turbo OutRun - Shake The Street.mp3

Added: Turbo OutRun - Shake The Street

No parameter file found for: Turbo OutRun - Who Are You.mp3

Added: Turbo OutRun - Who Are You

Load songs from path: C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/StreamingAssets\Music\SuperHangOn

No parameter file found for: Super Hang-On - Hard Road.mp3

Added: Super Hang-On - Hard Road

No parameter file found for: Super Hang-On - Outride A Crisis.mp3

Added: Super Hang-On - Outride A Crisis

No parameter file found for: Super Hang-On - Sprinter.mp3

Added: Super Hang-On - Sprinter

No parameter file found for: Super Hang-On - Winning Run.mp3

Added: Super Hang-On - Winning Run

Load songs from path: C:/GAMES/itch.io/Turbo OutRun Reimagined/Turbo OutRun Reimagined_Data/StreamingAssets\Music\Custom



Hope this helps :)