Ideas for new classes:
1. Punisher: Base Attack 5
Endurance: 4
Agility: 5
Perception: 4
Magic: 0
Charisma: 0
The Punisher relies on inflicting secondary effects such as bleeding on enemies with his razor-spiked gloves. He also has unlocked Rage and his stamina depletes a little slower. However, his downsides include a chance of not being liked by anyone and having twice as many encounters with strong monsters. 2. Hunter:
Base Attack: 4
Endurance: 2
Agility: 5
Perception: 6
Magic: 1
Charisma: 4
The hunter has a very weak defense but that makes up for it with his agility and perception, he has the ability to set traps in the middle of the fight that immobilizes enemies for 4 or 5 turns, in combat with bosses it only lasts 2 or 1, against the demon king it has no effect, but the hunter has the peculiarity that if he defeats the enemy with a skill that only his class has called "trapped prey" he can catch him and take him with him as a combat companion, that does have the disadvantage that you have to befriend the monster first, but this ability does not work with bosses "Warning if you use it against Trudy or Urka you will make them furious and they will refuse to help you" but that is not the end of it since if you defeat the monster and do not want to use "trapped prey" you can use his other ability called "Reformation Chastity" this consists of Hiro not capturing the monster but in exchange he puts a chastity cage on it "By the way, this class gets new types of chastity cages" this ability does not affect the demon king or the Quetzal, but it does affect futanaris bosses like the dark knight and jester, causing new events and humiliations towards the monsters to be unlocked, for example breaking the key in front of him will cause him to break inside or get very angry with you, not releasing it for 1 or 2 months would cause his penis to shrink to a smaller and more sensitive size than Hiro's, etc...
And well those are my first ideas for new classes for Hiro, for my taste I would like to see the hunter one.