I’m looking for a developer to partner with on a casual mobile game project.
The concept is a rubber duck-themed infinite runner. The game starts in a bathtub and expands outward into larger environments (bathroom → house → backyard → beyond), with branching water routes players can follow.
Gameplay is simple and satisfying (similar to Subway Surfers), with a focus on smooth movement, progression through environments, and replayability.
What I bring:
- Marketing and growth strategy
- Game concept and initial design sketches
- Focus on scaling the game post-launch
What I’m looking for:
- Mobile game developer (Unity preferred, but open)
- Someone comfortable building an MVP quickly
- Open to collaboration and long-term development
Platform:
iOS + Android
Monetization:
- Ads (non-intrusive)
- Limited in-app purchases
Timeline:
Looking to build an MVP in the next few months, then expand based on performance
Compensation:
- Initial funding (dependent)
- Revenue share after launch (details flexible)
If you’re interested, comment or message me and I can share more details.