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Sleepy Fish Games

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A member registered Jun 22, 2023 · View creator page →

Creator of

Recent community posts

Hey great job on this game! Our team had a really similar concept with slightly different mechanics but I loved exploring y'alls take on it! What's funny is we even briefly discussed doing ours in a robot factory theme XD. But great job, fun game, loved solving the puzzles.

Hey! This is a really solid submission, you needn't be so hard on yourself for knowing you could have done more in different circumstances, we all know how Jams go. I'm not just saying this as a kindness you really should be proud of your work here. You know where you wanted to take it and you took a great first step and the results are already quite fun to play and the potential is very clear. Just life advice in general is never show off your creations starting out with a self disparaging word. Show it proudly and trust that folks will understand you had bigger aspirations.

But also actually I really do find this game fun and wouldn't have thought it to be any sort of "garbage". The thoughtful and creative mechanics carries it far on its own without "polish".

Cool game, I would maybe add a quick written tute in the itch page description to clear up some of this confusion. I was having trouble even on level 2 because I had no idea or indication you could rotate the diode. Even still, the game mechanics make for great puzzles and I enjoyed the take on the theme a lot.

This game was great! I really enjoyed the theme and the attention to detail in all the creative aspects. You guys did great!

Aha! yes! Once I figured out that phase one you weren't supposed to have a jump it makes way more sense. I was just running into the bubbles while hitting space fruitlessly haha. But no this is cool and is a great concept, slowly incrementing abilities within the same level. Great job!

woops! drove off the map! the driving around was fun but I struggled a bit to understand the goal of the game.

Really clever battle mechanic. It took me a little bit to understand but once I got it I can see quite a bit of potential for expansion.

Feels like a game y'all should definitely spend more time on after the jam! There's an interesting strategy emerging but feels like the time limits on the jam prevented appropriate tutorial. Either way, very interesting gam. Also bonus points for necromancer game ;) Our team also had a very spooky weekend building out our lich game.

Pretty fun game. It got a bit easier once i found out you can pass through walls if you're on one of the swinging arms ;D

I had so much fun playing this. I got pretty high but then full speed blasted myself straight downward and some how missed every point on the way down hahaha. Great game.

Great game! I really enjoyed it. I do feel bad thought because I found out way too late I shouldn't be dragging my cows through cacti patches. XD

I love Worvin! This game was fun. It was had a really nice amount of content to unlock and the art was actually quite charming IMO. Had a fun time playing, thanks for submitting!

Is there a jump? I can only seem to walk. Or is something wrong with mine. I'll wait to review until I can get past the first zone but it looks great from the initial assets I can see.

Fun little game! :) I got score 805 and then a wasp got me.

A fantastic jam submission. Way to go! The aesthetics and general vibes set it apart. A little receptive gameplay but I suppose that's the theme! haha.

Love the idea, and especially love the art style! Well done!

Love the art style! Laughed out loud at his crouch!

Love the art and music, nice job! 

Tiffany may haunt my dreams. Well done!

Super sleek and relaxing! Well done!

Absolutely. I'm so glad to hear that you enjoyed it! 

Really nice game. I genuinely enjoyed it. My recommendation would be to add a button to zap the player back to the last touched checkpoint. I fell a few times and it was a slog to have to redo large parts of the level I had already done.

the most themeyest of all. 

brilliant game. fun and challenging and simple but rewarding mechanic. 

Impressive build for a jam. If only those foolish fighter pilots would learn that their attempts to destroy my only make me stronger...

Super fun game! Short and sweet and a focus on the mechanic and charm, just what I love about jam games!

Lol what a fun game. I really enjoyed it! I got a little over 5 minute accidentally refreshed the page when I tried to take the screen cap. :(

A remarkable level of polish for 48 hours. Fantastic job y'all!

It seemed like a neat concept but unfortunate I couldn't use the controls with gestures on my laptop so I couldn't get past first puzzle. I'd recommend a keyboard alternative for the scaling mechanic.

Such a great game! I love the humor!

Thanks! We struggled a bit to spice up the main mechanic but our team really leans toward art and comedy. Hopefully it was good for a chuckle though. :) 

Thanks! Your game is fantastic as well!

So glad you enjoyed it!

This feel likes a top 20 to me! Great Job!!

Such a great concept! I had lots of fun beating my own scores. I love that the fried pieces become static so you can strategize support beams and things to give youself a nice building base. GREAT JOB!

Such a great concept! I had lots of fun beating my own scores. I love that the fried pieces become static so you can strategize support beams and things to give youself a nice building base. GREAT JOB!

We shoot for laughs :) Glad you enjoyed it!

Really cool concept! Was legitimately hard though lol.

Fun to play! Great job! At first I couldn't tell why I was seemingly making it harder on myself by shooting them lol. But it made sense as I kept playing.

classic concept, good implementation. I struggled a little with the controls but there is an actual learning curve to measuring enemy speed. good job!