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A member registered Jul 31, 2017

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(1 edit)

Hey a bit of critique on the game, ill try to edit these during playthrough

game design: 

  • Rotating the 3 different music tracks on page reload is questionable, some may never reload through their playthrough and you wasted your work on 2 music tracks. Id recommend switching songs at certain levels, or after a time frame
  • The dark outlined spikes are almost non visible even though they are important to notice in some levels. why not fully fill them like most of the game
  • the circles collision area is way to hash
  • player movement feels stiff, same speed movement doesnt help at that
  • why do you die when touching the rectangle youre supposed to destroy by jumping on it?

possible bugs:

  • (XBOX input) when moving left and falling of a cliff you cant move right anymore until you land and vice versa