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A member registered Sep 18, 2017 · View creator page →

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Thanks so much for playing! And for commenting as well, it helps me improve. Perhaps I need to show that ending a bit more love in the future.

Yeah, if I went back I would probably stretch things out a little bit. Which ending did you get, out of interest?

Hi Alyssa, thanks for making the time to play and give feedback! Do you want to be listed in the credits with the . in your name, or without?

Also, could you please comment more on what you think could be improved in the art? I'm not an artist, and I'd like to pass along specific  feedback to Sean for improvements :)

Cheers, Claire

Thanks so much gamerchrist. I was thinking about putting in different difficulties, and probably trophies for getting the "best" ending at easy, medium and hard difficulty. The first time through it would be really good to be able to read the options more carefully, but once you're more familiar with the game you might want more of a challenge.

By the way, would you like to be listed in the credits as gamerchrist, or something else?

By Steam I mean Itch lol

This is lit. Love it! I'm going to play again and again :)

Thanks Jupiter! Great vid :)

Thanks so much Jupiter! Love your vids :)


Thank you for taking the time to play and go on this hard journey

Thanks for playing :)

Thanks so much!  And thanks for doing the other games in the jam too, I wasn't going to get a chance to play them all anytime soon so it was nice to be able to watch them.

At the moment I'm trying all sorts of things but I can't -NOT- escape from the cell :D

That is so weird. I can. Dang dang dang. Any chance of a video or something so I can see  if something's different?

Hi Peter, I wonder which key you're talking about? (Maybe I shouldn't have put so many keys in the game...)

There's a key to get out of your cell.

There's a key to open the evidence locker.

There's a key given to you by a prisoner in exchange for something, that one isn't labelled but (spoilers) it opens a room a few rooms north of that prisoner.

And there's another key that opens the high tower cell.

Nice! Inspired to use GB Studio now :)

Hi everyone,

I've just released my first game, a visual novel called Prince of Cats. You can find out more here:

If you want to watch it being played, one of my kickstarter backers has already put a couple of streams up:

Here is a description of the game:

Where has the Prince of Cats gone? Nim, his servant, leaves the safety of the faerie court to find where the leader of the cat spirits has gone. She finds herself in the city of Vanora, where players will meet many familiar Shakespearean characters. 

Stuck here for a month until the next full moon, Nim has to navigate the busy city searching for the Prince. Forced to fit in with the humans, she has to learn new skills in classes, or take jobs to make money to survive. Throughout the city, she will meet many characters who you might find familiar:

  • a young woman, Juliet, in love (Romeo and Juliet) 
  • two argumentative sisters, Bianca and Katharine (Taming of the Shrew) 
  • the magician Prospero and his captive spirit Ariel (The Tempest) 
  • Nick Bottom and Peter Quince, putting on a play - and, if you play your cards right, a few special fairy guests (A Midsummer Night's Dream) 
  • two Danish refugees, Horatio and Ophelia (Hamlet) 
  • Lady Portia (The Merchant of Venice) 
  • And many other Shakespearean characters!

Will Nim remain untainted by the mortal world, find her Prince, and return him to Faerie? Or has entering the city of Vanora changed her fate forever? This game is a visual novel, life simulation game made with Ren'py.