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sKm Games

52
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3
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A member registered Nov 23, 2016 · View creator page →

Creator of

Recent community posts

I just came from the WebGL version and thought I would try this version also :)

Is there away to restart a level? Was trying to learn the game and am now at -6000 cash hehe and I would like to keep playing the same map while learning :)

Also adding a quit button to close the game and volume controls would be nice, it makes the game more user friendly.

The game is very nice, keep up the good work and I am looking forward to new update :)

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I really liked this game, it was fun that you can ride your trains. I also found the controls somewhat confusing, it would be nice to be able to pane the camera with wasd/arrow keys. I like the idea that you can only place rails next to other rails, but maybe remove the tile click effect when you click invalid tiles, to make it more clear that they are not allowed. Would also suggest adding some volume controls, I know it does not feel like a priority, but it make the game a lot easier to keep playing.

Bugs:

At one point when I clicked to view a train I ended up at a black screen with no way of getting back to the game.

Trains also stops working if you modify the track they are using. had to delete them and re buy to get them to work again. 

The tile clicking to open the rail menu seems inconsistent, often the menu does not open.


I am looking forward for more updates to this, god job. :)

Good job, this is a nice pack. Used quite a few assets in my game Dungeon Grid. Added you in the credits screen :)

Cool game, art and sound works well. Would  nice to have a hit effect on the enemies, just a red tint is enough. Agree with more level and maybe introducing the different enemies over those levels, this could be a complete game.

A cool game, really liked the art style. The combat kinda works but feels very easy to get overwhelmed. The upgrades make sense and feel good. Very good job.

Fun game, an interesting concept, like the simplistic art style.

The last level took way too long hehe.

It is very easy to walk off an edge while the camera moves to the next level, maybe make it so the character does not move until the new level is ready.

The "music" is horrible, but I guess that is the idea hehe.

Would be fun to see a longer version with some more puzzle elements, god job :)

Based on the game files I would say it is made in Unity

Cool game, really like the concept, looking forward to seeing it more done.

Great little game, like the concept, some room for improvement UI wise, but puzzle concept works very well. 

Good Job!

Thanks for playing, glad you like it.

Thank for playing,  glad you had fun :)

I did some testing yesterday on Android, it seems to play well, when I get some free time I'll keep working on an Android build. Thanks for playing! :)

Thanks for playing! :)

I agree with Triangle, this is an amazing game, love the music and voice effect.

Amazing game, excellent music, game play fun but challenging. Really liked the art style. Never found that proxy code for Red John, but I will be back hehe.

Surprisingly fun, took me 15 turns. God job

Very cool game. Good work

Very nice puzzle game, love how simple yet hard it is. 

Nice little game, could use some randomness, but I liked it. Good job

Thank you all for playing.

I have made some tweaks to the game based on the feedback

Fun game, overall I liked it. But would be nice to get an generator for the workers and be able to click thru buildings. For me the unnamed key building didn't seem to work. 

Having space as shoot and to close upgrade screen is not a good idea, I often closed the upgrade screen before I even saw it. Could use some sounds when shooting and killing enemies.

Like it, controls feel a bit off and the character should have an indicator of what the front is, I often walked the wrong way, but overall a good game

Thanks for the feed back and for playing. I  tried to make it so the player always had a change to win, but you are correct allowing movement would have been smart hehe.

The opponents stats determines how fast and how accurate they are, was mostly added to give the player some what of a choose,  I was planning on finding a way better way then just one life, but ran out of time hehe. Glad you had fun :)

Very cool concept, would love some more levels :)

Really like the concept, controls feels a little strange and the guards sometimes got stuck together, but overall I enjoyed the game, hoping for more levels :)

Jetpacks was originally added to the opponents to give the a reason for having random heights, but you are not wrong hehe. Glad you had fun :)

Like the game, nice cam shake, music is nice, but the sound effect is to loud. I ran into a bug where the enemies would only move to the left off screen and not shoot. So am was in no danger, ended the game at 30 000 score hehe :)

I agree that the score should be more based on kills.

Thanks for playing. That is a good idea, if I work more in it I'll test that out

Looking forward to this game :D

Very cool game, really enjoyed it. Also like the behind the scenes video. You planning on working more on this game?

Liked the new map, hoping for more :)

Really like this game, the driving felt a little floaty at higher speed and it got stuck on the ramps a few times, but overall a very good game, like the art style. Haven't reached 100k yet, but I will :)

Glad you enjoyed it, thanks for playing :)

Very nice, really like the look of the ship and environment, the track is a lot better. I like the introduction of the obstacle, but feel they fit into the environment.  Agree with NeatGames, would love to see this game evolve.