Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

ski11az

4
Posts
A member registered Nov 06, 2022 · View creator page →

Creator of

Recent community posts

Something that stuck out to me was the dynamic of pushing the visitors toward the monsters to scare them while at the same time keeping them safe. The cliche thing to do would have been to just make the objective to kill the visitors. This was a very fun twist on "you are the monster" where you are actually trying to protect them from another monster. Very well done in every regard. Would love to see this developed further.

Absolutely love almost everything about this game. The aesthetics, sound effects and music all come together and really sell the "Lo-fi" part of the title. The only thing I find a little unfortunate is that there isn't more to encourage you to keep switching hosts, almost the opposite is happening with the combo counter resetting any time you switch. This means you are in a way rewarded for staying with one host and playing this like any other game instead of playing to the uniqueness of the "you are the sword" theme. Other than that this game is very well executed with every action feeling incredibly satisfying.

Thanks for the feedback! We did implement some systems that would encourage Stuart to stay somewhat close to the middle but sometimes that isn't enough. A little tip though: you can intentionally use the rocket explosions to launch him where you want but it is a little tricky. Also possible to use the edge of the platform to nudge him but it is much less reliable. In general though, yes, he could do with some tweaking to make him less likely to wander off. We might do a little more polish once the rating period is over but unfortunately I don't think we'll do much more with it. Was a fun project to work on though.

Thanks for the feedback! The game was really only designed for PC so I'm surprised it even works on mobile without any input from us. That's pretty cool