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The door mechanic worked really well with a rogue-like game. Going from room to room slashing down skeletons was quite satisfying. Main feedback would be to have some indication of what effect you have active. I couldn't really tell whether I had more damage or was healing. Other than that the game felt really solid. Some minor bugs but that's to be expected with game jams. Music was catchy, movement was responsive and I was really surprised to see you even had a boss encounter at the end. Well done!

Thanks for playing the game and for the cool feedback. We will probably publish a patch after the rating phase that shows what doors are active and fix some other things.