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skeletonizermal

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A member registered Oct 28, 2018 · View creator page →

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is the enemy a spiker because i have a hunch that you didnt see the enemy's 2 damage to attackers passive

yes! in just around a measly 1 hour and 20 minutes it should be out

just click the book icon, go to stats and scroll all the way down. it's probably not being changed

that is already possible

cool demo found a few bugs buts its cool

also im a big undertale fan and thus im very disappointed that theres no funny backtracking or 'talk again' dialogue /hj its ok i dont care that much

hi

you couldve checked the readme but ok

its Multimedia Fusion 2 by Clickteam

peeping is pink. i did it with loki, spike baby, chad and cube of meat and i got the achievement

game maker

Dr. Medicine applies even when you don't have it

also there should be an enemies tab in the stats thing

sorry this is a big one

a few baby ideas as well:

ball of bandages -  about 50% the health of a cube of meat, but each enemies have a chance to become charged when attacking it. the chance increases for on enemy for every attack it does.

lil' brim - costly, requires to charge. when charged, can be clicked to release the brimstone beam, dealing 5 ticks of damage to every enemy in row. when powered up, deals 7 tick of damage

robo-baby - fires weak but piercing lasers, has a slow fire rate. when powered up, deals more damage per laser

succubus - has a 5x5 damaging aura around itself. the damage is much less than spike baby's. more damage when powered up

incubus - locked behind unlock,  attacks and abilities are dependent on your passive items(some items grant the same effect, some don't grant any). fire rate increases based when powered up.

boiled baby - costly. randomly spews(lobs) many projectiles at enemies in its lane, with low accuracy. low fire rate, increases the amount of projectiles when powered up.

seraphim - costly. has homing, a slow fire rate and a lot of damage. increases fire rate when powered up.

there are no enemies that require you to have a specific baby to defeat them in this game so idk what you mean

bug - if two sperm whales are very close together, they're able to eat the same baby at the same time, causing them both to run away.

slowing from webs and freezing should stack, or maybe combine in some other way