Do not bother fixing this, but I'm a very big player of idle games and the one complaint I have is I have to scroll up and down. Down to buy stuff, up to see the current time. I don't know if this is because it was on phone originally or what, but that scrolling is keeping me from playing more than a few minutes. I totally get that you have abandoned this and are only posting it so people like me can play it and thank you, but I play idle games cause I'm too lazy to play anything else any more (funny answer) and cause I'm getting old. My reflexes are shot. I just don't want to do the twitch response and I really don't want to scroll up and down a lot to play an idle game. I like the clock. I like the upgrades cost time, and they make time go faster. This is a great combination. I would love to get the hands to be a blur like a helicopter blade, but I am not putting up with the constant scrolling. I'm only one person complaining and at the time of this, I'm the only one complaining about this. A lot of idle games do a open a shop window. I don't like that much either, but some do hot key buys or have the shop available on screen. I love those. The goal of an idle game is to automate it to the point I'm not playing it at all any more. You buy auto clickers and auto buyers and auto everything till you don't actually play it any more, you wait a while and hit the I win button. Scrolling around should not be part of the game. You're making us work too hard.
Thank you for uploading this. I know some players will like it. It's a great concept and most of it is I got in far enough to buy one of the 1 month things, I type that slow. It's clean and I'd play it till my computer crashed if the shop was next to the clock so I didn't have to scroll or the obvious I'm buying everything and nothing else is happening ending occurs in games without a real ending. I like the game play loop. wait, buy something so you don't wait quite as long to buy something else, but next thing costs more so you wait longer, get rewarded cause the clock spins faster and you see progress towards that wonderful time when you don't play any more cause you automated everything. We are a strange lot. Our perfect game is one we just let play it's self. This clock idea of yours is great, it just needs to be easier. Scrolling is too difficult, and this is why you should totally ignore me for this, but think about it for future games. You are absolutely correct to not put any extra effort into this.
(Ohh I sorta got the helicopter blades, I just got the 1 year thing twice after that second monster paragraph. This game is nice. I do like it, it's just the formatting. Thank you for uploading it.)
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A bonus for a ball going through 10 gates or the same gate multiple times maybe?
You asked a question, I'd prefer one giant level. More room to make stupid stuff. Or maybe a creative mode where it's just a big open space, you get 1 purple zone and one $ zone. You can buy $zones. Make something stupid.
I'm trying to make a track now. Like a race oval where the balls are way more likely to just keep going in circles so I have an infinite money glitch of balls not despawning and the excess gets dropped down into the purple so one auto spawner will slowly lag out the window cause it seems like fun, but I'm having space issues.
This is a physics based marbles game. Embrace the open space. Sure make a challenge modes if you want where we have to figure out how to get the balls from one point to another with limited resources, but embrace the idle build something dumb too. Count this as a vote for some sort of sand box with new parts to play with and not a vote for special maps.
This is a lot of fun.
Adjustable buffs. A more elastic and a less elastic collision. The more extreme you get the more it costs, but both could have uses. Fire a ball at a wall, does it bounce harder? Sure, but it costs you money. Want it to hit and bounce less or not at all? Sure but it will cost you money...
It could use pacing. It started out very slow, but that's not always a bad thing, but it picks up very fast once you get the auto hammer and starts go go real fast. I got bored before 100%, but from not seeing any thing past max out the last two upgrades, one doesn't do anything and the other is just a few more 8% speed boosts.
It very much needs an auto sell. You can left click and press s, which is what I did, but... it's an incremental game where the goal is to automate to the point where you aren't playing it any more. I love these games. Where's the auto sell?
I will second the it's really hard to read the upgrade text and add in a what now? I got the black hole and music and stalled? I guess that's the end since it's different, but a start the next wave, now you can't do anything ending is different. I know game jam type, what do you expect?
The bar at the bottom says 01;01 I think it's intentional and not a bug.
I was playing this and am at the point where I have 9 oil things and 2 engineers. One is researching, one is buying oil. I just saw and stopped my hand from turning the crank and thought this really should be a hidden free engineer. Stop cranking and click on auto buy of something else like an engineer, but it's you and you can stop with the stupid pointless crank and do something useful. Just a thought, but I like this game it's very addictive.
I've been thinking about upgrades and thought briefly about collisions between balls and higher power launching and think that's a dumb idea. You have a very nice amount of force and gravity here. Gravity does affect it, but it's not super powered. If we start changing ball speed, the gravity will have no meaning and I don't think it's worth the loss of the balance you have between force and gravity.
Little robots to go pick up the blue gems for you, or a magnet or extra range upgrade on gem pick ups are missing and would be appreciated. Even an upgrade to get half or 10% of the gems on the ground at the end would be close enough. This does need something to pick up the exp.
I seem to be stuck. I have several thousand of the blue tier 1 currency, every blue currency is maxed and I still die usually before the pig thing even shows up. I have no clue what if anything I did wrong, but you can get your self fully upgraded and not be able to even get far enough to even damage the tier 2 resource most games. What was I supposed to not buy so I could get the tier 2 currency and go on?
(Reading the other comments, I see this was brought up before, but I'm going to leave it as someone who played a lot of the games this is inspired by, I don't think I picked stupid on my first attempt. Obviously, I did as I'm stuck, but it seemed smart at the time, not a meme run.)
Off to try again without the summoning upgrade.