Username: simplysara1881
it wasn't until after I made this that I realized that this just looks like Pom Pom Purin lol

Very cute game! It reminds me that specific genre of girl games that were popular (not exactly sure what to call them? like those games like Devilish Hairdresser).
It did get a little frustrating on the last level cause sometimes it felt like they kept getting alerted every second + a lot of poor shots. But eventually, I got a good run and completed the game. (Luckily, the game is kind enough to not restart the runs from the very beginning!)
This was a cute game, although I had a lot of difficulty trying to place the pieces on the quilt. Half the time, they wouldn't click into place (there was even one instance where it clicked on half a tile).
Also, for some reason, some of the pieces would rotate at an angle (so they would be diagonal).
I'm asking because I'm curious, since I've downloaded quite a decent number of games over the duration that I've used itch. I usually just leave the zip files just in case, but does anyone else just delete it after extracting? Should I be deleting the zip files since they still occupy storage? Thanks!
Funny how there needed to be a disclaimer that there was no sexual content, in case the big boobs threw you off.
REVIEW/SPOILERS (it gets wordy):
I came back to my comment to give my full review after fully playing it. I really enjoyed it! It took me about ~5-7 hours to complete it in total (normal mode). The sanity aspect was a cool feature that I haven't really seen in other RPG Maker games I've played so far. Felt like there might've been some F&H inspiration.
As a chronic saver, I also really appreciate that there were a large amount of save files (I know some other games tend to have a small limited amount). I would also say that there was more of an emphasis on battles rather than puzzles, which isn't necessarily a bad thing, just something to point out.
For the battles, I think they were pretty solid overall. Later near the endgame, however, I think some of the enemies' attacks took really long (especially with attacks like peritonitis), which was a bit annoying. That, on top of the high HP, made the battles drag on for quite a while.
Speaking of high HP, there was one battle in particular that made me question "is this even possible to beat?" which was the battle against Scalpel (fun reference btw). I did eventually beat him though.
Another thing to point out was that some of the attack SFXs were really loud. Like, really loud. For example, I had the witch as a guardian spirit (?) and the "Summon the Witch" attack was SO LOUD. I had to take out my headphones every time I used that attack lol.
Also, not gonna lie, the Duchess battle threw me for a loop because I guess I wasn't expecting three forms (two maybe, but not the third one lol). It was annoying that I had to fight her third form again (refer back to my reply), but I can't really be mad.
But overall, I had a lot of fun! And for being a free game (which is WOW! btw), there was a lot of content to explore. Hoping to see this game get more attention!
I spent way too much time on the loading screen before I scrolled down in the comments lol. Otherwise, I really like the fantastical and whimsy style to this game; the vibrant colors are something that really caught my attention (besides the character designs). Also a big fan of RPG Maker games, so that's an added plus!
I did notice a bug and typo mistake:
- 'meant' for 'mean'. The 'i' on "it's" should also probably be capitalized since it's a new sentence OR the first period should be replaced with a comma. (Sorry if this sounds nitpicky! Don't mean it to come across that way)
- If you push the Coquilles, get the dialogue (but not all the interactions), go to the ladder, and then go out and back in, the dialogue pops back up (this doesn't happen after you complete all the interactions/get all the dialogue pop-ups).

Also, I am curious... is there a way to access the chest in the top area before the first door? (And sorry again if this comment is wordy!)
A game that looks simple but is quite challenging! Half of the time, you're in continuous movement since you can't just stop walking, otherwise you'll jump. You could try and prevent yourself from jumping by switching directions, but it'll nudge you forward before you can change directions in time.
I got stuck on the level where there were 2 slimes, one on opposite sides of the map. :( Still a cool game though!
It took me an embarrassingly long amount of time to realize the actual fishing mechanic, lol. I didn't realize that I was supposed to hold LMB -- I thought it was one of those fishing mechanics where you had to rapidly click to fish, and when that didn't work, I tried using keyboard buttons like space and enter. 😅
The tackle box was an interesting mechanic. I liked that you could combine the baits you got into new ones (although, I was expecting the actual sprite of the tackle box to be interactable and not through the hook icon on the top right).
As Hexx mentioned, this is very much an "idle" game. If you're someone who's a bit impatient like me, this may not be the game for you. From my experience, the only things that seemed "quick" to catch were the letters.
Completed the game, it was pretty nice! (even did the optional puzzle). There was one thing that I noticed that might be a bug, and it was during the Employee Orientation puzzle segments. For some reason, NAME's overworld sprite kept disappearing after his dialogue but would reappear if I went back to the previous room/flipped the light switches. Not sure if this was on purpose for better visibility or what, but just wanted to point it out.