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Simona

29
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5
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A member registered Jul 04, 2022 · View creator page →

Creator of

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Thanks so much! I really appreciate your kind words and glad you enjoyed it! :)

Thank you so much! I’m really glad you enjoyed the puzzles :)
I agree, the wall sound is a bit off, I probably should have picked a different one. Thanks for the feedback! I appreciate you playing and taking the time to comment!

Thanks for the feedback! I actually meant for the walls to be a kind of “danger” the player can get stuck at, but also has to figure out how to use cleverly to succeed. I get how that might be unclear, so maybe I should have added a hint. I appreciate you pointing it out, and I’m glad you had fun! :)

Very cute game! I’ve actually been working on a similar concept outside the jam, and this is such a lovely take on it.
I wasn’t totally sure how planting the shears worked, their value went up, but I didn’t notice them cutting anything.
Still a really fun and cute game. I really enjoyed it!

Thanks! Glad you had fun :)

Thank you so much! I'm really glad you enjoyed it! :)

Thank you so much, that really means a lot to me! I might actually consider adding more levels and releasing it as an app. I really appreciate the encouragement :) As for level 11, yeah, I’ve heard a few players report about it. It does have a working solution, but there might be ways to break it that I didn’t catch. I added the solution to that level on the game page in case someone gets stuck. The last few levels were definitely less polished due to time constraints. Thanks again for playing and for the kind words!

Thanks so much for the kind words about the design, I really appreciate it! And thanks for the thoughtful feedback. I thought the sounds would work better that way for some reason, but lesson learned. The other ways to fill the sequence are actually great suggestions too, I’ll definitely keep them in mind. Thanks again :)

Thanks so much for the feedback! Glad you liked the style :) Faster movement and sound balance are great points, I’ll keep those in mind.

Thanks so much for the detailed feedback! I really appreciate you taking the time to try my game and share your thoughts.

Your point about speed makes a lot of sense, and I’ll definitely keep it in mind.

Regarding level 11, there’s actually no timeout in the game, so it should have worked, I guess there might be a bug I wasn’t aware of. Every level does have a solution that I intended, but there might still be ways to break things I didn’t catch. Also, the last few levels (11–14) had less time for retesting and polish due to time constraints, so I appreciate you pointing this out.

I’m really glad you enjoyed the puzzles and the style, and had some fun with it! I also enjoyed running into a similar idea and had fun trying it out :)

Great art and such a cute game! I did feel a bit limited by the controls, but the core idea is super fun. I’ve seen other food treadmill loop games here, but this one is especially adorable with lovely art! 😻

Cool game! I actually had the same idea and implemented it in a different style. It’s really nice to see other interpretations, fun and well executed!

Yeah, it's actually a cool idea, I didn't notice the exact spawn locations at first, but it makes sense. Anyway, it's a very beautiful and fun execution! I liked it.

Very cool solid game and nice idea, really well executed with great art and animation! It was fun to play!

I totally agree! I love how creative everyone’s games are, and I like to spread some love and good vibes too. I tried yours, it’s really cool and fun too!

Nice take on the theme! A challenging but well executed, fun game!

Thanks so much for playing and for the great feedback! I agree, I thought about adding more, but ended up going with those. I really appreciate you spending so much time with the game, that means a lot!

Thanks so much! I'm really glad you liked how it turned out :)  Your current idea looks really cool!

Thank you so much! I’m really glad you enjoyed it! :)

Thanks for playing! Glad you found the puzzles interesting :)

And yeah, you're right about the grid ,  I originally planned a more dynamic layout and actions, but ended up running out of time to change that. Appreciate the feedback!

Thank you! I’m really glad to hear it was a challenge and hope it was a fun to solve :)

Thank you! Glad you enjoyed them :)

Thank you so much! I'm really glad you enjoyed it! :)

Thanks, it means a lot that you enjoyed them :)

(1 edit)

Thanks, I’m glad you enjoyed it! :)

I went with a simpler visual and setup since I didn’t have the full time or help during this jam. Originally planned something more dynamic grid-wise with more options, and didn’t get a chance to refactor it. But you’re right, a tilemap would definitely fit better.

And I honestly didn’t realize the command field could break like that, thanks for pointing it out xD

Thanks for pointing out the similar game idea, it was definitely interesting to see!

Thanks for the feedback!

Beautiful game! I'm not sure about the theme, but the art and the concept are really cool, great work!

I liked the idea with the ghosts! I actually thought about something similar but didn’t end up going with it, this is a really nice implementation though, I really liked the vibe!

Really cute art! I liked the idea, though it took me a little while to figure out how it works. For some reason, I could only click on the shop level, so I’m not sure if there’s more, but overall, it was fun with those cute meows and art!

Fun set of mini games! The first one felt a bit confusing, but I really liked the overall concept and the other unique mini games.