Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SillyLix

20
Posts
4
Topics
15
Followers
2
Following
A member registered Jan 15, 2023 · View creator page →

Creator of

Recent community posts

I hadn't heard of it before, but now that I look into it, it really is a semiler. Lix Save System 1.0.0 used to have SetBool, SetFloat, and so on, which just made it more semiler lol.


This is a save system asset pack designed for Unity. 

There has been a major update for this here is the change log:https://sillylix.itch.io/save-system/devlog/1142314/lix-save-system-200-change-l

It is modular and well-suited for advanced users who want to extend the system. For example, by adding custom encryption methods, saving data to the cloud, or implementing your own file-handling logic.

For users who just want an easy-to-use save system, the asset also provides a simple static API via SaveSystem.cs. With this API, you can quickly save and load data, enable encryption, and manage save files with minimal setup.

For full documentation and detailed explanations of how everything works, please visit the official documentation website. It covers all features, configuration options, and customization possibilities and easy to use instruction.

If you have any questions, feel free to reach out through the website’s contact page or leave a comment on itch.io. I’m happy to help! 😊


Website:https://www.sillylix.com/Docs/SaveSystem/SaveSystem.html

Itch.io https://sillylix.itch.io/save-system

If you want new type's added or some other features comment it here!

If you find bugs or you know a better way to do somethings please tell me about it! 

If you find some bug or want new feature then comment it here and i will try to fix/add it :)

If you find some bug or want new feature then comment it here and i will try to fix/add it :)

it has been fixed now.

hey thereeee! (NOTE: This is not a game. It is a asset for game developers)

I made this for a school project and thought it would be cool to share it with everyone. I would love to get some reviews and improvements. I am making all this assets mostly for my own project and to learn a thing or two.

if you like the stuff and feel free to use it 😊

LINK: https://sillylix.itch.io/simple-player-movement

contents

  • 2D player movement (can be used on top down and platformer games)
    • jump and double jump
    • dash
  • simple camera follow system
    • The camera will smoothly follow something (most likely player)

demo

(1 edit)

Major Update on Our Cooking Game!

I am about to share with you some amazing progress on our cooking game. While we're still hard at work on the cooking mechanics, it's been an amazing process in other areas, which I'm really excited to update you on what has been accomplished so far:

  • Playable Demo Tutorial Level: We've added a demo level where players can dive in and explore the game, including a sneak peek at the mechanics (cooking is coming soon!).
  • Working Drink Pouring System: While cooking is still in development, we're happy to announce that our drink pouring mechanic is up and running! You can now pour drinks for customers, adding a fun new layer to the gameplay.

We’re moving full speed ahead with the game development using Unity 6, and there’s so much more to come! Thanks so much for your continued support on this exciting journey—stay tuned for more updates!

Try the demo here: https://sillylix.itch.io/flesh-and-flame 



#CookingGame #GameDevJourney #IndieGame

same i had to do that as well

thank you

I will try to make a better hit box on the next game. The photos and music was found from internet. (I am mainly a programmer so idk how to make good art and music). thank you for the review :)

my best is 168 and thankyou. It is supposed to get harder as the time goes of (every 1 min).

Thank you. I will keep trying making better and better game in the future.

(1 edit)

Really good game. Loved the visuals, sound/music, and atmosphere.  the puzzle was not too hard to understand nor was it too easy. I hope I can make a game like this in 9 hours in the future.

(btw did you create the music and sound or find it somewhere? If you found it can you tell me where and if you made it yourself I would love to learn so where should I start? I am a student that just started  learning game dev.)

the art is so nice. and the lighting is well placed it feels like not too much light nor too little.  And the gameplay is good as well and fits the theme.

Thank you

(1 edit)

Yes, there are the scaling issues (even in my other games). I don't know how to fix that I have tried many methods I found online. And for the Fish and Fish Can spawning off the screen, I thought it might look like there is a bigger world than just a screen if there were fish and fish can outside of the screen as well. Thank you so much for your review <3

if you know any ways to fix the scaling issues please tell me
(2 edits)

this is reallyyy good. loved it; can't believe you made this in 2h👌

This game is a small part of the bigger Larp game Odysseus. I and 2  other friends worked on this as an internship project from school.  This game is 2-player so you need a friend to play it with. Best experiences by downloading the game (FREE). This game is GUI. For the first time, the game will take around 15 min. I hope you all like it and feel free to tell me about what was good and what wasn't. you can also read the devlog to know more about the game.

Game:https://smartcase.itch.io/jerf-pcsi  DevLog: https://smartcase.itch.io/jerf-pcsi/devlog/764037/jerf-pcsi-devlog


spiky adventures of spik