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silkcrow_5

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A member registered 72 days ago · View creator page →

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(1 edit)

Thank you for the kind words! Yes, it is Unreal Engine 5.1. I was able to drastically lower the size of the game by removing a lot of redundant assets that I had piling up inside the project when I imported from Blender. I also had to go back and clean up a lot of the code. I also chose NOT to use Unreal Engines Lumen feature which is very performance heavy. Not sure if that helps memory but the game definitely ran better once I switched lighting systems haha. Im sure when I am almost done with the game it will be much higher, but I will try to keep the file size as low as possible.

(3 edits)

Hello everyone! A few days ago I dropped a demo for Eternal Fracture. My psychological horror / thriller game. The game takes place inside of a shopping mall in Louisiana. However, the world is no longer familiar once you step inside. Can you solve the mysteries of the mall or be consumed by its shadows? 

The demo is about 30 minutes long depending on how its played. The demo comes out of the box with:

  • save system
  • non-linear mall environment
  • Mystery mini-game

Please let me know if you have any performance issues or bugs. Thank you! I will update everyone on the games progress once I make a decent amount of progress. 

Link to the game here: 

https://silkcrow-5.itch.io/eternal-fracture

(6 edits)

The Eternal Fracture DEMO is now LIVE! 

You get dispatched to a shopping mall in Louisiana to reset a malfunctioning security system. However, what was supposed to be just another after hour routine sweep turns into dread. The world around you is no longer familiar. 

https://silkcrow-5.itch.io/eternal-fracture

https://silkcrow-5.itch.io/eternal-fracture