It seems like the aiming system has bug, and there's no score/timer system so it seems like there's no "game clear" or "game over". but good job on managing to make game in Unreal Engine!
Having to beat my previous loop is cool concept! and having card-selection at each loop with penalty was good. also liked the polished camera movement!
It's good concept, but one level is too long, and almost can't dodge the bullets. having friendly fire can be puzzling mechanic, but having it from the beginning was troublesome for me