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Siguning

14
Posts
2
Following
A member registered Nov 05, 2020 · View creator page →

Creator of

Recent community posts

Beautiful graphics, well made game where you need to juggle multiple places at once!

Well made game! a bit similar idea with mine, but the gameplay was completely different

Graphics are good, and mechanic is not bad. but the movement speed is too slow.

By the way, when you're moving diagonally, you're bit faster, to fix this you need to normalize the move vector

It seems like the aiming system has bug, and there's no score/timer system so it seems like there's no "game clear" or "game over". but good job on managing to make game in Unreal Engine!

whether the track being looped or not, I think it doesn't matter on surviving. interesting track shifting mechanic but will need more content!

It seems like only thing I can interact is toggling those shape-converting buttons. but the artwork looks very good!

Having to beat my previous loop is cool concept! and having card-selection at each loop with penalty was good. also liked the polished camera movement!

It's good concept, but one level is too long, and almost can't dodge the bullets. having friendly fire can be puzzling mechanic, but having it from the beginning was troublesome for me

I didn't realize you can't see the game page's description, so here're the controls:

  • [Arrow Keys] - Move
  • [C] - Jump
  • [Z] - Pre-end Recording
  • [R] - Restart
  • [Esc] - Quit

Thanks for playing!

(2 edits)

Thanks for playing! I just wrote the controls in the description, but I realized I should've shown them in the game's beginning..

Z also does "end early" the recording

thanks for the playing! I should've considered changing the music every 5 stages

thank you for playing! In some levels I tried to make "expectation" and make that first expectation to be failed too!

Darn, there was someone with similar idea with me. Glad that the core gameplay is different.
Well made game and fun&challenging to play!