You published this before the jam even started
Sighet_
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Here's mine: https://itch.io/jam/day-3/rate/2191659
Composed three tracks for it and made it easier for following devs to add more content
My day 3: https://itch.io/jam/day-3/rate/2191659
Made a soundtrack for it and did some polishing. I tried to make it a bit easier for following devs to add more levels. Unfortunately can't get a webGL build going for some reason.
I've got 2 unity games up for grabs.
My day 2 https://sighet-someone.itch.io/3d-platformer-with-powerups-unity a 3D platformer that's playable in browser. I've done my best to make it easier for following devs to add more levels.
My day 1 continued on day 2 https://serkidedan.itch.io/farming a 2D farming game where you have to appease a demonic entity. I put a lot of love into it and would love to see it continued
Day 2 of a 3D platformer with powerups: https://itch.io/jam/day-2/rate/2190143
I got the day two for your project: https://itch.io/jam/day-2/rate/2190143
Here's my day two: https://itch.io/jam/day-2/rate/2190143
It's a 3D platformer with powerups. I didn't get as much done as I'd hoped, but I think I've made it easier for the next devs to add more content
https://itch.io/jam/day-1/rate/2188681
I'm going to sleep now. Good luck to you too
My submission: https://itch.io/jam/day-1/rate/2188681
It's a 2D farming game where you have to appease a demonic entity. I've unintentionally left a few things unanswered, because I ran out of time, and am looking forward to seeing how you might fill in the blanks
I somehow actually got it working. I already had an empty page and apparently I could just add the zip file to that. I hope that doesn't break any rules. Here's my submission: https://itch.io/jam/day-1/rate/2188681
The spritework's good. I like the animations and enemy design.
I ran into a few problems while playing.
I think you should look into what makes a good jump. That's pretty important for platformers.
You should probably also reset the enemies on player death.
At the end of the first level, the geometry just completely disappears and I have no idea if that's intentional.












