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Sighet_

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A member registered Jun 25, 2020 · View creator page →

Creator of

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You published this before the jam even started

Uh oh, that's not good. Looks like it's to do with the dialogue system. Probably should have tried to run it before submitting

That wasn't my problem, no. Finally got it fixed, though

I finally got the webGL build working! I'm so happy

Yeah, I'd just learned you apparently don't have to include the "library" folder, which helps a lot

Oh hey, we did the same game

Here's mine: https://itch.io/jam/day-3/rate/2191659 

Composed three tracks for it and made it easier for following devs to add more content

My day 3: https://itch.io/jam/day-3/rate/2191659

Made a soundtrack for it and did some polishing. I tried to make it a bit easier for following devs to add more levels. Unfortunately can't get a webGL build going for some reason.

Nice

Unfortunately, it looks like I won't be able to get a webGL build going today. It's an absolute nightmare trying to figure out what's going wrong

I'm pretty sure it hasn't been taken yet

Hey, thanks. I've never really colabbed with anyone before, but that could be fun

I'm sort of losing motivation, because I don't think anyone's going to pick up either of the projects I worked on so far

I've got 2 unity games up for grabs.

My day 2 https://sighet-someone.itch.io/3d-platformer-with-powerups-unity a 3D platformer that's playable in browser. I've done my best to make it easier for following devs to add more levels.


My day 1 continued on day 2 https://serkidedan.itch.io/farming a 2D farming game where you have to appease a demonic entity. I put a lot of love into it and would love to see it continued

Do you have a game for day 3 yet?

I'd like to continue this one

I've changed my mind. I'd rather work on a game without music so I can compose some myself

I'd like to continue this one

Day 2 of a 3D platformer with powerups: https://itch.io/jam/day-2/rate/2190143

I got the day two for your project: https://itch.io/jam/day-2/rate/2190143

I made it playable in browser

Here's my day two: https://itch.io/jam/day-2/rate/2190143

It's a 3D platformer with powerups. I didn't get as much done as I'd hoped, but I think I've made it easier for the next devs to add more content

Unity

https://itch.io/jam/day-1/rate/2188681

I'm going to sleep now. Good luck to you too

Yeah, I'd like to trade

My submission: https://itch.io/jam/day-1/rate/2188681

It's a 2D farming game where you have to appease a demonic entity. I've unintentionally left a few things unanswered, because I ran out of time, and am looking forward to seeing how you might fill in the blanks

I somehow actually got it working. I already had an empty page and apparently I could just add the zip file to that. I hope that doesn't break any rules. Here's my submission: https://itch.io/jam/day-1/rate/2188681

Now I got it working, but it's too late

I was wondering the same. I kept getting an error message when trying to compress my game files and now it finally worked

I can't compress it into a zip file. Guess it's over for me

You should look up how to lock the cursor to the window

I enjoy

let's Unity

Very nice.

I liked it. Nice presentation and good execution. One thing I didn't like was the invisible ceiling. This was mainly a problem with the final jump in the final level.

There isn't supposed to be more than one balloon. Where did you find the second one?

The spritework's good. I like the animations and enemy design.

I ran into a few problems while playing.

I think you should look into what makes a good jump. That's pretty important for platformers.

You should probably also reset the enemies on player death.

At the end of the first level, the geometry just completely disappears and I have no idea if that's intentional.

I think they're not very strict about it, but I'm not qualified to answer that question

Very nice. Could do with input buffers

My favorite one so far. I really like the lighting.

I think you forgot to add the game