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DreamScape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #16 | 2.191 | 4.000 |
Audio | #18 | 2.008 | 3.667 |
Overall | #24 | 1.947 | 3.556 |
Gameplay | #25 | 1.643 | 3.000 |
Theme Implementation | #25 | 1.826 | 3.333 |
Visuals | #26 | 2.008 | 3.667 |
Special Object Implementation | #27 | 2.008 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The story and aesthetics are tied to the imposed theme.
Paper cardboard is used as a major gameplay feature.
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Comments
I thoroughly enjoyed this one. Got through it with 57 deaths. I though at first that the enemy showing up randomly wouldn't fit well with the platforming challenges, but I never got into a situation where I couldn't avoid it and the narrow misses were very exciting. Two small problems: I couldn't collect the green stars, at least not by just touching them. I also felt the wall jump was a bit inconsistent in how much horizontal velocity it gave. The presentation and music certainly made up for those pretty minor flaws
Glad you had a good time on our prototype. :) BtW, thank you very much for your feedback. We liked our little project so much that we plan to continue working on it to improve it and this kind of feedback is very valuable. Thanks again. :)
If you're interested, we'll probably update the version on itch when we've worked on it again. (even if we don't know when yet xD)
I loved participating in this Game Jam as a graphic designer. The theme was very interesting. The prototype that we produced together looks really good. <3 Thank you for this “little” weekend challenge. :)
(You can find my work as a graphic designer here: https://www.instagram.com/lalasu.art/ :D <3)