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Darkwaters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.510 | 3.000 |
Theme Implementation | #14 | 2.749 | 3.286 |
Special Object Implementation | #15 | 3.227 | 3.857 |
Visuals | #17 | 2.390 | 2.857 |
Gameplay | #17 | 1.912 | 2.286 |
Overall | #17 | 2.450 | 2.929 |
Fun Factor | #19 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
We hide monster inside cardbord between true and fake loots, the main character use a cardboard box as a boat
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Comments
The first thing that came to my mind is, that fullscreen and a working volume slider are VITAL. I know you didn't finish, so I won't be very hard on you in the comment. I love your idea, I would however expect a few more features from four people. I assume you didn't have time to add an ending, which is the reason for my small gameplay and fun factor rating. The game is neither pretty nor ugly, the audio is ok. Your best assets are the special object and theme implementation .
You got a nice concept going! I think it's sort of lacking a goal. That doesn't have to be an ending, but just having a score or a timer would make a huge difference. Very nice presentation and audio, I especially like the eyes' laughter. Implementation of theme and special feature is great