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A member registered Jul 01, 2017 · View creator page →

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Here's what I got so far.

I have also used Gamemaker to make my fangame and I made the game on purpose to not have traditional YN limitations such as 4 directional movement.
I believe that what makes a Yume Nikki game is to explore strange worlds, while collecting some items and having an element of dreams.

Thank you for sharing your video! We welcome you in the cult.

Great video! It's fun to see people reacting to my games.

Yes, I saw your video. Thanks for playing my game.

Cool video. Thanks for sharing it.

Did a small bug fix

Bad birds v0.031


  • fixed a bug in the void

Here is a list of the updates I made during the jam:

Bad birds v0.03


  • added 3 new effects
  • some of the effects such as the panflute can be used by pressing SPACE
  • you can store up to 4 effects in quickslots and change to them by pressing 1, 2, 3 or 4


  • added 3 new World
    • Prison can be found from Cult
    • Path can be found in Streets
    • to acces Overflow visit the Lighthouse
  • 1 new side area
    • Lighthouse is found in Shores


  • Fixed issue where ghosts could attack you even if you used Bird mask
  • Fixed a bug where you could pick up some effects multiple times

Thank you for streaming these games!

Thank you for streaming these games!

Cheers. It's always nice to get some feedback.

This game is cool! but maybe the camera should be more in front of the player.

Thanks for your comment. I actually planned to have more enemies but then I ran out of time. Maybe I add them in the future.

Amazing zombie sounds.

I liked how you have to constantly change between dodging and aiming. Nice game.

Don't step on them, they're very spiky.

Yay, I did it.

Thanks for your comment. I've now added a warning screen to the start of the game. You need to download the latest version to see it.

Did you know that there is a french review of my game? This has never happened to me before.

Thanks for your comment. I like when people tell me what they liked and didn't like about my game. That way I can learn and try to make improvements in my future works.

This game was inspired by the original Zelda. Like some enemies look like darknuts or wizrobes. In the Zelda 1 Link has to stop when he uses items. But maybe I could've made my game flow smoother :P