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Shivtron

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A member registered Aug 09, 2016 · View creator page →

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Ooohhhh :( I am so sorry about that. What happened? Did you try to use the right mouse button to connect to the yellow box? It should've been stated explicitly but you (red box) have to be in a certain range of the yellow box in order to connect.

Thanks for your comment. Yes, there were initially more ideas for the level design. Actually, most of the fun mechanical ideas didn't make it into the game because of the time restriction. E.g. zones where the interaction with the box would be constricted requiring usage of WASD movement. Or making enemies and boxes that can damage enemies, etc. Alas, It is what it is.

thx <3

It doesn't load in my browser (I am using Google Chrome) ((((. Do you have a Windows build?

Quite an original idea!

I really like this whacky graphics!

The effects and graphics are very nice. It's quite a challenging game though.

True! But oh well ¯\_(ツ)_/¯

It was supposed to be made useful by the level design, but we are not that experienced in fast level prototyping (

Whaaat? No way, how?!?!?! )))

Thx for your comment! Yes, that was the original idea to have indirect control of the character, such that its position is not just a function of the inputs, but a function of a function of the inputs, like a double pendulum. Which is chaotic in nature, but suppose to be fun and challenging.

Yeah, it definitely felt like it. But, this is due to it being a prototype. As you can see from level 4, we planned to have a need to disconnect.  But oh well, it is what it is. Thx for your comment, btw)

very good game, yes, mmmmm


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Oh man, couldn't get this bonus level (((((9(9((