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SGCLostLight

18
Posts
A member registered Jul 17, 2022

Recent community posts

Ok, it TOOK WHILE, but I beat it. Jesus Christ, what a rage enducing master piece. Amazing concept, incredibly fun and so unique and creative. Loved it!

Love the art, gameplay is challenging and very fun. The only thing I found very clunky was the changing of the platform types, having to scroll the wheel adds a difficulty that doesn't really come from the game but the controls. Being able to choose the type of platform using 1, 2, 3, 4 for example I think would be nicer. You can still give little time to prepare and make it difficult but it's more on the player if they choose the wrong thing this way rather than because scrolling can be inaccurate. Really cool!

What a great game, my favourite so far from all the ones I've tried! The mechanics are all introduced perfectly, they make sense and they are all useful. After playing the first few levels I was thinking "yeah ok wtf another platformer" and then I got to the switch places part... how wrong I was! So good, only problem I have with it is that it's too short and I want more.

Awesome art style and cool concept. Definitely need more variety for gameplay as you suggested in the descroption. Perhaps making some enemies escape on one direction or the other? I found that I could press either direction and just hold it to avoid hitting all the enemies, if some of them fled by flying up or crouching down you would have to learn what each enemy does to select the correct direction to rotate the sword towards! 

Oh, and, almost forgot. Love the modulated + sped up version of the music in the menu versus the in level one. Really cool!

Hilarious, all the intro stuff and the little prompts on the left when a hogging app pops up are really funny. Game looks awesome too. I wish there was a little more to the gameplay though, there didn't seem to be any strategy to getting a better time other than close the hogging apps as quickly as possible. Game didn't scale in between levels to get harder or anything. Adding some sort of mechanic to create strategy with the economy of the ram could make this game great. I still really loved it regardless!

Absolutely amazing. Love the concept, the implementation is great. Very cute and open for lots of cool strategy. I would LOVE to see a fully fledged out version of this with more levels!

Very cool, took me a little to figure out I couldnt jump when holding the diamond but once I got that it was great!

Wow, the art, freaking amazing it looks super clean. Love the animations of the attack with the briefcase and the SFX. For some reason the bar restarts after it is fully filled? not sure if this is normal. Still fun!

Enraging in the best of ways. Very cool!

Really cool! Is it normal to run out of stuff to block the balls? I lost because they didn't spawn fast enough at the end! Very fun though

Not sure if I did something wrong but music didn't work for me. Game was really fun! Not sure how it  fit the roles reversed thing but idc it was very entertaining!

Not sure if I did something wrong but music didn't work for me. Game was really fun! Not sure how it  fit the roles reversed thing but idc it was very entertaining!

Awesome concept, definitely a lot of depth in terms of strategy!

Cool game but I couldn't get into the sides cuz the jump wasn't high enough to jump from block to block on the 5!

Dude, my absolute favourite so far, love the concept super fun!

Dude, my absolute favourite so far, love the concept super fun!

That was really fun, I like the short time needed to make a decision, got up to 5 dice then got stuck between two tiles and died. Loved it!