You got a surprising amount of rewarding puzzles from a couple simple mechanics. I really enjoyed this one!
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Temple Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4196 | 2.268 | 3.429 |
Overall | #5213 | 2.047 | 3.095 |
Creativity | #5442 | 2.079 | 3.143 |
Presentation | #5715 | 1.795 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the player exploring and pilfering the treasure of a temple, they play as the temple. They must control several booby traps to bring the raiders to their untimely demise.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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