Pair/Solo is really hard to make, mainly due to the necessary changes in voting strategy for literally everyone. If I manage it, it'll be in the far-off future.
Characters generally look at their opponent's voting record. If their reason for voting betray is "I don't trust my opponent", that usually means their opponent has a bad voting record, not just because they have 7 BP. It's a complicated decision tree. Though, if you can show cases of where character votes feel wrong, I'll appreciate it.
Phi/K bond doesn't happen in every route so I decide not to include it. Clover/Ten though... Clover doesn't recognise Ten and thus won't trust him, but Ten already has a special response coded for Clover (and most of the 999 characters).







