Ohhhh this looks great! Can we have a Linux build? :D
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The combinations are rewarding enough to keep discovering them, so much so that in my case I tried to combine a pair of the last ones to see if it unlocked a new one, but nope :c. Cute graphics and amusing SFX. Not a fan of the music, tho.
The stylized graphics and visuals are really good. I loved the little details like the spinning fan at the center of the base, the different bullets and the light that goes off for the blue turret.
The difficulty is mostly linear but it keeps you hooked.
P.D. Here's my base:
Sorry for commenting so late, we should been more clear about the state of the game :/
The art is indeed great! You can visit the profile of @cantbefantasy for more.
I'll be working on the post-jam version until completion, hopefully you give it a try!
I'm glad you enjoyed it!
I was having second thoughts about that mechanic, actually. I died a couple of times near the bonfire without seeing what killed me while playtesting after submitting the game and I found it also annoying. Also, that's a good strategy, but ferris can be a hard boss if it detects you.
Thanks for playing and the feedback! We'll tweak the mechanics and balance the game in a thoughtful manner.
The gameplay is very solid. I loved the narrator voice and its meta-commentary. Great comedy in both aspects. The audio was a little bit choppy in the web version though. Apart from that, keep up the amazing work!
The feel on this game is excellent!
The limit on the ability points seems well balanced, I'd say dash is the outlier, but maybe I have to play some more. Graphics are gorgeous and has some very satisfying animations.
DAMN! Those replays are outstanding!
It reminds me of a more turn-based Katana Zero, for some reason. The speed of the bullets, the PC in motion and the animations of the enemies make the game feel so good.
Awesome work! One of my favorite entries!
The application of the theme is really well done. The tileset and the rainbow corgi are adorable. I actually followed this game on the livestreams and developed the entry for our team side to side, so thank you for that.
The only thing is that the zoomies in this pupper are out of control, so I'll wait for a post-jam version.
YES! Got the 66 cards!
Loving the color palette. The vision cone is very well implemented. The wonderful stealth feel of this game had me on the tip of my toes.
Excellent game, one of my favorites so far!
Loving the retro aesthetics!
Didn't guess the controls right away (arrow keys, x to pickup and bounce the shield, z to drop it ). I like the shield bounce as the central mechanic, it fits quite nicely with the theme.
The immersion on this game is outstanding!
Beautiful graphics and amazing atmosphere. The intro cutscene had me hooked from the start. Hope to see more of this game in the future.
From the 1-bit graphics, the lovely color palette, the subtle animations and the charming dialogue, this game has a really nice atmosphere! Also, the editor is great! I need to learn egui, so I'll be checking the source code. Great job!
DAMN! Really great entry!
I knew some spoilers of the game because I followed the development in the livestreams, but that didn't take me away from a first-hand very spooky experience.
Very well polished and top-notch presentation; my money is on this game for the jam.
P.S. SFXs are just *chef's kiss*.
The in-jokes and the ending made me chuckle. Also, the gameplay inside the room was a nice surprise, I thought the game was going to end there, but no, it kept going and it had me switching characters quickly to avoid getting caught.
The effects in both the end and the one in the opening scene were wonderful. The minimal gameplay and the sense of exploration were top notch. This got me hooked 'till the end, but perhaps an ambient track could totally seal one's immersion
What a great game!
Loved the audio and the visuals, the whole aesthetics were on point. The core gameplay, although minimalistic, was filling with a sense mistery.
Hopefully it does continue sometime in the future.