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super-corgo-run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well the theme was used | #8 | 2.917 | 2.917 |
Music | #9 | 1.333 | 1.333 |
Overall | #12 | 2.396 | 2.396 |
Graphics | #13 | 2.917 | 2.917 |
Gameplay | #13 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Name of engine or framework
Bevy/Rapier2d
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Comments
Loved it!
The application of the theme is really well done. The tileset and the rainbow corgi are adorable. I actually followed this game on the livestreams and developed the entry for our team side to side, so thank you for that.
The only thing is that the zoomies in this pupper are out of control, so I'll wait for a post-jam version.
Great job!
I encountered some strange issues with collisions and a crash mid-game ^^
HOWEVER, the concept is really good! I really liked the decoying terrain each time the rainbow corgo (corgo bowie?) touched something :) you can totally expand this idea and make a really fun arcade game about discovering a second map hidden under the first one! Well done :)
sadly the physics don't work most of the time (i'm not even able to jump over the first gap) :'c
Since each tile is its own collider the rapier physics plugin causes the corgi collider to smack against the side of the tile colliders for some reason even though it should be on top of them, walking backwards and then going forward again resets the corgi's level, but that's not very fun... My plan is to make contiguous platform tiles all the same long collider, but I was unable to complete this before the jam ended.
you really should provide a windows / linux version