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A jam submission

WinterView game page

Don't fly away!
Submitted by Mr.Rafael — 1 day, 21 hours before the deadline
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Play game

Winter's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.0184.018
Music#23.9293.929
Gameplay#34.0714.071
Graphics#34.2864.286
How well the theme was used#43.7863.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Name of engine or framework
minifb (for window display and controls) and kira (for audio)

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Comments

Submitted

Loved the "help" far away in the mountains! Great concept and really hard to stay in place ^^

Submitted

Loved it!

I dig those PICO-8 vibes. I played the slower version and enjoyed how the controls feel, I think there is some finesse to them.

Awesome work!

Submitted(+1)

It seems you forgot to add the assets/ folder in the source code.. I can't play it on linux. Can you make a new like with the full source code? Thanks!

Developer (2 edits) (+1)

Assets are inside "src" folder:

game-winter
└─src
  ├─sfx
  └─sprites

To run the game, all you need to do is move "sfx" folder to where your executable is. Assuming "debug" and "release" targets, you just have to copy and paste these assets there, and it should run with no problems:

game-winter
├─src
│ ├─sfx (COPY...) 
│ └─sprites (included within executable, so it's not necessary)
|
└─target
  ├─debug
  | ├─sfx (...PASTE)
  | └─game-winter (debug executable)
  └─release
    ├─sfx (...PASTE) 
    └─game-winter (release executable)

The end result should be like this:

(game directory)
├─sfx
| ├─bgm_main.wav
| ├─sfx_fly.wav
| ├─sfx_hit.wav
| ├─sfx_play.wav
| └─sfx_rain.wav
└─game-winter (debug/release executable)

That's why there's a "pack-assets.bat" inside the project folder . I was thinking about using "build.rs", but it ended up being a lot easier to just use a batch file instead. :P

Sorry for the lenghty reply. I hope you can play the game! :D

Submitted

I'll try again tomorrow thanks for the instructions :)