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selodev

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A member registered Dec 17, 2025 · View creator page →

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They are currently set for 3D but a quick alteration of the code and they should also work in 2D.

Thankfully, I have been writing code and building systems long before the vibe-code era. These are my work. I am a software engineer and I work with a team of people so my documentation should be up to par. I packaged these in a way, to help bring people that can’t code, into the indie dev scene. Who knows what kind of game ideas are out there, sitting behind a not-being-able-to-code gate.

If you do make a purchase and need help with anything, please don’t hesitate to reach out.

Thanks for the report! You were right, and it’s fixed. The duplication was in the shaped/grid crafting bench: right-clicking (or swapping) an item in a grid cell was adding a copy back to your bag. Re-download Crafting v1.4.1 (or the RPG Toolkit bundle v1.4.1) and it’s resolved. Note the grid is a pattern preview - items leave your bag when you press Craft, not when you drag them in. Also fixed a related case where crafting into a nearly-full bag could be wrongly refused.

beautiful work! I am fairly certain I will be using this on my next Steam release and I will absolutely credit you, and send you a Steam key when the time comes. Thank you!

Awesome! I love updates! When will this be on the Unity Asset store, if not already? Can’t wait to integrate the new stuff.

I was coming here to ask the same haha, I purchased through the Unity Asset store and I just want to make sure I have everything up to date. I’m hoping to release on October 1st on Steam and it’ll be my second steam release this year! I bought this asset pack back in 2022 or 2023 I think. Thank you so much for your hard work and everything dude. I can write code all day long but art like this… no way.

Appreciate you.

Ahh yes, that is a good idea.

Updated! Give it a go, let me know what you think.

I have made the modifications, thanks for your help on this!

I will make this modification to the project and will post the update soon.

Absolutely, as I find errors or others find them, I will make sure systems stay up to date and I plan on adding more systems. I am currently getting ready to release my second game on Steam in October so I am all hands on deck, on that at the moment. But if you need anything else, I am here!