Absolutely, as I find errors or others find them, I will make sure systems stay up to date and I plan on adding more systems. I am currently getting ready to release my second game on Steam in October so I am all hands on deck, on that at the moment. But if you need anything else, I am here!
Viewing post in RPG Toolkit - The Full No-Code RPG Backbone for Godot 4 comments
Thank you. I purchased this toolkit, and when importing multiple assets into Godot, I run into documentation management issues. The contents of the docs and demo folders get mixed together, and the README and changelog Markdown files in the root directory can also overwrite each other.
Although the install steps in the README only require copying the contents of the "addons/" folder, I’d also like these documentation files to be easily accessible within the Godot project.