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Seamus Ly ✨

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A member registered Apr 17, 2018 · View creator page →

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Thank you so much for the kind words!! I'm really glad you enjoyed the game so much 😭 💞

And yessss, it is an Ace Attorney reference! 👀

For the early stages of the game, we were using the Wright Anything Agency as a placeholder until our artist final finished the office art. We clicked on that spaghetti so much, it made it into the final background LOL

https://cdn.discordapp.com/attachments/1180374722811265127/1181499671710023722/image.png?ex=658a82d0&is=65780dd0&hm=bd4abe9e146e03cd27c34d177d4c2af1819cf6281e3887edef7661e948744f4d&

Games with birds solidarity! 🐤 🙌

Thank you so much!! It's been a while since I've revisted the project, but a remake/continuation was in the works some time ago. I appreciate the kind words, it's certainly reminded me that I wanted to come back to this project so hopefully there'll be more of Lester and Braiden on the horizon! 😊 💞

https://seamusly.itch.io/technolympus

Hello! Sorry for the time it took me to get back to this, I appreciate you being so detailed in documenting the bugs though, thank you very much ❤

I'll be looking into these bugs soon and will hopefully have fixes ready! Things have been quite busy, but I will be sure to let you know when a new build has been uploaded. Thank you again! :)

The fix to the Chapter 3 dialogue failing with Chico has been fixed, and a more detailed breakdown of what was happening has been posted to the game's update devlog!

Progress is saved at the end of a session, rather than once you complete a conversation. If you were at full battery at the beginning of the day, quitting mid-chapter and starting again would start you at full even if you've spoken to somebody that day. Upon investigating, we did find that there were some unintended effects that were not related to what you were describing (unless we've misinterpreted!) and those fixes have been pushed out as well.

Thanks for your kind words and for your patience with us while we figure this out! Any feedback is greatly appreciated so we can hopefully iron out all the kinks! 🙏

Thanks again for your patience with us while we figure this out, and for checking both versions of the build just in case! :O

After testing it a few different ways as a team, we believe the issue should finally be resolved.

In short, it was stalling out as it was trying to grab variables that were non-existent at that point in the dialogue as a result of a faulty loading  process from the Main Menu. The Scene Selection has been updated to be a bit more clear, and now when you load into a chapter from it, it should progress properly!

Hi! Sorry that there was a game-breaking error preventing you from continuing your session! A new build has been uploaded that should fix the problems you were running into, but if it persists, please let me know.

I hope you can finish up the game, and I'm so glad that you've been enjoying it so far! 💖 😊

Hi! Thanks so much for bringing the persisting issue to my attention and I'm sorry you were still encountering it! ;o;

They should be fixed (for real this time!!) in the 1.02 version just uploaded! To help with getting back to where you were as well, a new function has been added that will let you jump to the scene you'd like after applying choices from the scene select menu (the clapper on the task bar on the desktop). It's sort of like a debug for convenience's sake since the game has a lot of parts!

Take your time getting through it! We really appreicate the kind words 😊 💖

Thanks so much for reporting the bugs, and sorry that it happened! 😔

A new build has been uploaded and should hopefully fix the issues you were having. If something else comes up, please feel free to let us know again and we'll try and fix it ASAP! 💖

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Thanks for reporting this though I unfortunately cannot replicate it on my end.

It could possibly be an issue of browser, but if the browser/WebGL version isn't fully loading, you can download the game for free and launch it locally! Sorry you're encountering this issue!

Hi! Thanks for checking out my work!

This is an adventure that uses the Trophy RPG system, which requires a GM and at least one player. Sessions typically run 3-4 hours, but your mileage may vary based on how you or your GM want to run things.

https://seamsly.itch.io/technolympus

Hello! Sorry for the belated response!

There are 4 endings as of now dependant on your affection levels and which choice you make at the end. There are a few secrets, but as of now the 4 endings are all there are. I will say there are plans to eventually (tm) get more content involving these characters and this world out there.

Thanks so much for playing!

Hello! Sorry for the belated response!

There are 4 endings as of now dependant on your affection levels and which choice you make at the end. There are a few secrets, but as of now the 4 endings are all there are. I will say there are plans to eventually (tm) get more content involving these characters and this world out there.

Thanks so much for playing!